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Skate 3 [BLUS30464] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Skate 3 [BLUS30464] (/showthread.php?tid=167799) |
RE: Skate 3 [BLUS30464] - reznoire - 07-15-2017 Tested with the 7/13 blog build. ppu/spu recompiler, vulkan. Runs nearly full speed in the training grounds (not the main environments). RE: Skate 3 [BLUS30464] - EnderStrider - 07-20-2017 Using DXD12 renderer I got this in log: "F {rsx::thread} class std::runtime_error thrown: HRESULT = D3D12 device was removed with error status 0x887A0001 (in file c:\rpcs3\rpcs3\emu\rsx\d3d12\D3D12PipelineState.h:185)" and I got a freezed black screen and when I close the game ,RPCS3 stop responding. the game runs in opengl 4.5 renderer but with 15 fps specs: Intel® Core i5-3230M CPU @ 2.60GHz | SSSE3 Supported | 4 Threads | 8 GB RAM Nvidea GeForce 710m 2gb Vram RE: Skate 3 [BLUS30464] - mchtt - 07-20-2017 Tested with 07/20 build. Recompiler, Vulkan Got almost 60 fps in some training areas :-D PROOF RE: Skate 3 [BLUS30464] - Annie - 07-23-2017 Missing logs. Don't use D3D12, it's not maintained. RE: Skate 3 [BLUS30464] - Enverex - 08-03-2017 It gets quite far for me (logos play fine, menu works fine, etc) but the graphics go a bit crazy once you get properly in-game. The player is a crazy blue beam of light which is glitching all over the place and the camera appears to be under the ground - https://youtu.be/R4qM6QX4TjY?t=111 That's using LLVM/ASMJIT and Vulkan. Log attached (Edit: Log not attached, even 7z'd it's larger than the forum's small limit of 2MB). The log (whilst this is happening) appears to be almost exclusively... {rsx::thread} RSX: TODO: NV4097_CLEAR_REPORT_VALUE: ZPASS_PIXEL_CNT RE: Skate 3 [BLUS30464] - ssshadow - 08-03-2017 Upload log to mega.nz or something, or split the archive into parts. RE: Skate 3 [BLUS30464] - Enverex - 08-04-2017 Managed to make it fit by just not letting the game run for as long. Here's the log. |