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Atelier Rorona Plus The Alchemist of Arland [BLES02050] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Atelier Rorona Plus The Alchemist of Arland [BLES02050] (/showthread.php?tid=163298) |
RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - ssshadow - 08-15-2017 As expected sadly... Moving to ingame. RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - Zardas - 08-15-2017 (08-15-2017, 09:30 AM)DeadorAlive5 Wrote: This game is not playable for me. In Vulkan or OpenGL, I can go in-game and walk around the town, but try synthesis cause crashes: The first build is almost 3 weeks old, and the second is not a master build. I know it's confusing, with AppVeyor mixing together master builds and WIP builds and labeling everything 'master', but basically you should only use the build on the download page, and attach the full RPCS3.log file. Still no crashing whatsoever for me. I wonder if it's frame rate related. What's your processor? Anyway, here's a new log using rpcs3-v0.0.3-2017-08-15-e0508c6c maybe it helps. RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - DeadorAlive5 - 08-15-2017 (08-15-2017, 02:46 PM)Zardas Wrote: The first build is almost 3 weeks old, I made a test because builds before 07/27 didn't crash Atelier Ayesha so often with Vulkan. I have a i5 7600k. Master build, same results. Maybe the issue is in my end. RPCS3.7z (Size: 259.03 KB / Downloads: 165) RE: Atelier Rorona Plus The Alchemist of Arland [BLES02050] - ssshadow - 08-15-2017 It's probably frame rate related. Game bug or RPCS3 bug? Or both!? Who knows... |