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Crisis Core: Final Fantasy VII - ULUS10336 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Crisis Core: Final Fantasy VII - ULUS10336 (/showthread.php?tid=976) Pages:
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RE: CRISIS COFINAL FANTASY VII - ULUS10336 - Kai3213 - 03-16-2011 (03-15-2011, 10:03 PM)theball Wrote: rev 1021 : I'm guessing there's conflict when both dynamic shaders and save to GE to textures are enabled. RE: CRISIS COFINAL FANTASY VII - ULUS10336 - theball - 03-16-2011 (03-15-2011, 10:03 PM)theball Wrote: If I check : with rev 2022, if I check the same settings I have a little speedup and this error now after hit a charachter : Code: Exception in thread "D3D Screen Updater" java.lang.OutOfMemoryError: Java heap space RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - jakeslogan - 03-17-2011 the game go black and white after playing a while. Any1 happened to have the same problem? #Sometimes my emulator no longer respond to my control, though the game still running. So I have to restart it. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - s3phhyr0th - 03-27-2011 hey, man i'm usingjpcsp v0.6 2038 with config like this: (video)only ge vertex cache geometry shader i also try using shaders but still can't run the game(only a black screen appear).help me RE: CRISIS COFINAL FANTASY VII - ULUS10336 - Kai3213 - 03-27-2011 (03-27-2011, 02:03 AM)s3phhyr0th Wrote: hey, man i'm usingjpcsp v0.6 2038 with config like this: Shaders won't or don't work very well with intel/ati cards and older cards. Try turning them off and avoid vertex cache. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - lightspeed15 - 03-27-2011 Okay so I did all this stuff and I have everything, but when I load UMD Crisis Core I see the White "SquareEnix" Logo...it just stays there. If i'm lucky it moves onto a black screen and THEN gets stuck lol. It's about 13 and 14 FPS then goes to 1FPS. how do i fix this? RE: CRISIS COFINAL FANTASY VII - ULUS10336 - s3phhyr0th - 03-27-2011 (03-27-2011, 02:19 AM)Kai3213 Wrote:(03-27-2011, 02:03 AM)s3phhyr0th Wrote: hey, man i'm usingjpcsp v0.6 2038 with config like this: my graphic card is nvidia 8500 1gb core 2 duo 2,8ghz the last time i reinstalled xp, it was playable. and now, still the same config but not playable anymore RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - lightspeed15 - 03-27-2011 Please guys help me. Read my earlier post RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - athene - 03-27-2011 Hi everyone, I'm playing FFVII: CC with jpcsps v0.6 2041 and the game runs fine but I have a couple of questions. I have downloaded the launcher and SonicStage and enabled the option to decode audio with it but the background music suddenly stops after a while (20-30 sec). It restarts if the music track changes (changing to different zone, cutscene starts, etc.) but then stops again. Is there any way to fix this? My other question is about settings, I currently have enabled only these options: use shaders, use media engine, decode audio files using SonicStage. My fps are around 45-60 when exploring (depending on zones) and around 25-35 when fighting. Are there any other setting I could enable to get better fps in battles? In case you need to know I have a nvidia gtx 470 1280 mb graphic card, amd phenom II x4 965 quad core @ 3,4 ghz processor, 4gb ram DDR3, Windows 7 64bit home premium. RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - lightspeed15 - 03-27-2011 I have.. Chip: Intel GMA3100 GHz: 2.5 Ghz RAM: 4084MB Ram System: Windows Vista x64(I think) Processor: Pentium® Dual-Core So please just help me. It freezes on the white "squareEnix" screen |