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Code update in sceAudio - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: PPSSPP UnOfficial Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=173) +---- Forum: github discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=174) +---- Thread: Code update in sceAudio (/showthread.php?tid=108928) |
Code update in sceAudio - jacky400 - 12-14-2012 I am testing the sound smoothness by using different channel queue factor in sceAudio . Anyone can let me know which game you tested so far have BGM sound ? I tested so far only one game have sound which is Saint Seyia Omega. RE: Code update in sceAudio - shadow - 12-14-2012 puzzle bubble is using sceAudio only for sound (and atrac3 of course) RE: Code update in sceAudio - jacky400 - 12-14-2012 Thanks Shadow .Will test it out as well RE: Code update in sceAudio - jacky400 - 12-17-2012 Audio improve commited done , please test it with your game (if have BGM) and report if there is any real improvement . Thanks.[/align] |