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Broken shaders,need help! - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: General discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=57) +---- Thread: Broken shaders,need help! (/showthread.php?tid=111390) |
Broken shaders,need help! - CodiCi - 12-20-2012 Hello everyone,I'm new to this but I tried to find an answer to the following issue via the search with no result Whenever I start up a game with shaders enabled,the whole screen glitches up and all I can see is weird polygons and text floating and spinning around. Every text line is stretched across the screen and flickers. Is this normal? If not then how could I fix this? RE: Broken shaders - icecoffemix - 12-20-2012 What is your GPU? What game? Revision number? RE: Broken shaders - CodiCi - 12-20-2012 Hey GPU would be HD 5770,the rev is 2932,the game is Naruto Ultimate ninja heroes 3. I know the compat is not always guaranteed, but that's what I'm trying to find out. RE: Broken shaders - Scarecrow - 12-20-2012 Some games in my ATI card (like GoW Ghost of Sparta) are unplayable. ATI cards in general are very buggy with OpenGL apps like JPCSP. To correct spyke polygons in GoW, I set option "Disabled optimized VertexInfo" and graphics looks amazing. The framerate drop to ~6FPS, but you can try anyway, lol RE: Broken shaders - CodiCi - 12-20-2012 (12-20-2012, 06:17 PM)Scarecrow Wrote: Some games in my ATI card (like GoW Ghost of Sparta) are unplayable. Well that's an approach but i'd rather play with a bit more FPS ![]() Is it a matter of the drivers or just general? Edit: The attachment shows the best I can get out of it,but still there are textures floating and flickering all over the screen |