FIFA 10 - ULES01322 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: FIFA 10 - ULES01322 (/showthread.php?tid=1151) |
FIFA 10 - ULES01322 - MaXiMu - 05-22-2010 http://jpcsp.org/forum/viewtopic.php?f=26&t=5146 Continue Thead here Actuall issues - Variable % Fake Mpeg 60-70% (Block progres in the first Video) Repit this line PARTIALceMpegGetAvcAu(mpeg=0x9adeac8,stream=0x34340000,au=0x9adeae0,result=0x9ffa444) Playable with some sound - MaXiMu - 06-22-2010 with the 1598 version I have spent the first video, even with its problems MediaEngine: No bytes decoded video You can consider the game playable, but within the 3D football field works very slowly Recomended use Only ge Is better in this game Added fully log info . RE: Fifa 10 - ULES01322 - MaXiMu - 06-27-2010 Actually Crash in the Fifa10 logo java.lang.ArithmeticException: / by zero at _S1_3_89DAAF4.s(_S1_3_89DAAF4.java:176) at _S1_3_8A10E80.s(_S1_3_8A10E80.java:80) at _S1_3_8A105B4.s(_S1_3_8A105B4.java:168) at _S1_3_8A10224.s(_S1_3_8A10224.java:128) at _S1_3_8A10704.s(_S1_3_8A10704.java:180) at _S1_3_8A10704.exec(_S1_3_8A10704.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119) at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:139) at _S1_3_8A11230.s(_S1_3_8A11230.java:72) at _S1_3_8A11294.s(_S1_3_8A11294.java:28) at _S1_3_8A11294.exec(_S1_3_8A11294.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119) at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:139) at _S1_3_8B44FA0.s(_S1_3_8B44FA0.java:152) at _S1_3_8B45AD4.s(_S1_3_8B45AD4.java:180) at _S1_3_8B45AD4.exec(_S1_3_8B45AD4.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119) at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:132) at _S1_3_8B454D0.s(_S1_3_8B454D0.java:564) at _S1_3_8B44FA0.s(_S1_3_8B44FA0.java:184) at _S1_3_8B4A96C.s(_S1_3_8B4A96C.java:880) at _S1_3_8B4A96C.exec(_S1_3_8B4A96C.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119) at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:132) at _S1_3_8B4A7C8.s(_S1_3_8B4A7C8.java:68) at _S1_3_8B4A154.s(_S1_3_8B4A154.java:112) at _S1_3_8B4A2C0.s(_S1_3_8B4A2C0.java:28) at _S1_3_8B4A2C0.exec(_S1_3_8B4A2C0.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119) at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:139) at _S1_3_8B53A8C.s(_S1_3_8B53A8C.java:120) at _S1_3_8913620.s(_S1_3_8913620.java:68) at _S1_3_895B2D0.s(_S1_3_895B2D0.java:20) at _S1_3_895B2D0.exec(_S1_3_895B2D0.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:119) at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:139) at _S1_3_895AC38.s(_S1_3_895AC38.java:120) at _S1_3_895A388.s(_S1_3_895A388.java:656) at _S1_3_8958DE0.s(_S1_3_8958DE0.java:300) at _S1_3_8958F64.s(_S1_3_8958F64.java:220) at _S1_3_8A07D24.s(_S1_3_8A07D24.java:148) at _S1_3_8E2C3A0.s(_S1_3_8E2C3A0.java:268) at _S1_3_8E2C3A0.exec(_S1_3_8E2C3A0.java) at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:617) at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:45) RE: Fifa 10 - ULES01322 - MaXiMu - 12-01-2010 Update only if enable external decode (Loading screen match fotball) 70610 [user_main] INFO stdout - fe render s_00000330 71186 [user_main] INFO hle.sceAtrac3plus - hleAtracSetData atracID=70, bufferSize=0x113a0, fileSize=0x113a0 99058 [user_main] INFO hle - AT3+ data decoded by the external decoder. 99059 [user_main] ERROR hle - MediaEngine: Invalid container format! 99061 [user_main] ERROR hle - MediaEngine: No audio streams found! java.lang.NullPointerException at jpcsp.media.MediaEngine.getCurrentAudioSamples(MediaEngine.java:126) at jpcsp.connector.AtracCodec.copySamplesToMem(AtracCodec.java:363) at jpcsp.connector.AtracCodec.atracDecodeData(AtracCodec.java:292) at jpcsp.HLE.modules150.sceAtrac3plus.sceAtracDecodeData(sceAtrac3plus.j ava:648) at jpcsp.HLE.modules150.sceAtrac3plus$9.execute(sceAtrac3plus.java:1307) at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.jav a:346) at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:47) at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:65 2) at _S1_3_8E5DC40.s(_S1_3_8E5DC40.java:4) at _S1_3_8B7854C.s(_S1_3_8B7854C.java:172) at _S1_3_8B7854C.exec(_S1_3_8B7854C.java) at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java: 683) at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:47) If not enabled decode external option 64438 [user_main] INFO stdout - fe render s_00000330 64991 [user_main] INFO hle.sceAtrac3plus - hleAtracSetData atracID=70, bufferSize=0x107a0, fileSize=0x107a0 64992 [user_main] INFO hle - Undecodable AT3+ data detected. 65018 [SND ATRAC PLAYER] WARN hle.sceAudio - sceAudioOutputPannedBlocking (pvoid_buf==0): delaying current thread 65075 [user_main] WARN hle.ThreadManForUser - sceKernelCreateSema option at 0x9fff570 (size=4) This emu is block not progress and none error. RE: Fifa 10 - ULES01322 - gid15 - 12-01-2010 (12-01-2010, 09:44 PM)MaXiMu Wrote: 70610 [user_main] INFO stdout - fe render s_00000330It seems that the external decoding was not successful. Is SonicStage installed? It has to be downloaded and installed separately. RE: Fifa 10 - ULES01322 - MaXiMu - 12-01-2010 @gid15 Yes I have installed SonicStage version 4.3 but fail this error only in this game ¿Bug decoding? or? using Windows 7 Edit : for more information seems to try to create an Atrac-00028860-095DF000.oma of 163kb And another.Wav file of 0kb None of the files is reproducible, with other games works perfect. Update info playable game. - MaXiMu - 05-30-2011 Change a playable? Using in this moment revision 2158 is now playable but smalls issues : - very Small glitches (See in the final video) - No work Audio Mono in the gameplay - Menus 30fps - Slow in the gameplay 10-12fps stable framerate some times slowdown to 8fps in the cutscenes. - Is necesary compiler Method size to 500 or better for estability crashes - Vertex cache if enabled sometimes is up 3-4fps speed in the gameplay but variable speed 8-16fps . [youtube]http://www.youtube.com/watch?v=h69-P09GcuQ[/youtube] Thanks a dev team for hard work RE: Fifa 10 - ULES01322 - shadow - 05-30-2011 okay moved to playables |