[Guide] Decode & Batch Copy PSP Audio / Video - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: General discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=57) +---- Thread: [Guide] Decode & Batch Copy PSP Audio / Video (/showthread.php?tid=1160) |
[Guide] Decode & Batch Copy PSP Audio / Video - hyakki - 05-24-2010 UPDATE (8-17-11) Added link to mono at3+ decoding thread: JPCSP can now decode audio on-the-fly, there should no longer be a need to pre-decode files. For Jpcsp to decode audio you will need to download and install these components 1. Sony SonicStage Download Here (offsite) [Required] Needed to get support for codecs the psp uses. 2. In Jpcsp -> Options -> Configuration -> Media - Check 'Use Media Engine' + 'Decode audio files with sonic stage'. that should be all thats needed for basic audio support. 3. for mono at3+ support see this thread http://www.emunewz.net/forum/showthread.php?tid=5293 Old obsolete methods below (Discontinued, Obsolete & Outdated) ---- - - - Before posting a question re-read this post again carefully since i pretty much covered everything from decoding on the PSP to decoding on the PC. If you do need to ask a question speak clear English and provide me details of the errors and steps on how to reproduce it. (official and the only supported way) [Recommended]
*************************** :: Method A :: JPCSP Connector *************************** supported formats = Atrac3, Atrac3+, pmf 1. A Real PSP [Required] ATRAC3 audio is saved under tmp\<GAME ID>\ATRAC To decode the audio, copy the files to your REAL PSP memcard under ms0/tmp and run JPCSPConnector on your REAL PSP then follow the onscreen instructions. After decoding on the PSP, move the files back to Jpcsp under" tmp\<GAME ID>\ATRAC" you can delete the files on the PSP. JPCSP Connector can be found under ms0\PSP\GAME\JpcspConnector\ in the Jpcsp Release. *************************** :: Method B :: Using the PC to Decode (unsupported) *************************** (unofficial, unsupported and buggy) You will need to download and install these components Sony SonicStage Download Here (offsite) [Required] Needed to get support for codecs the psp uses. HiMDRenderer 1.00 beta 4 (Download Here (offsite)) [Required] PMFAudioDumper.zip (Size: 6.01 KB / Downloads: 4,049) Convertie - v1.0.0.7.zip (Size: 209.07 KB / Downloads: 4,452)
Helpful screens For .at3 files to appear you need to enable Use Extract media files to tmp dir (or see the batch convert way under this topic). [Enable Use JPCSP Connector] [Where to put the attached files. (might change in the future)] [:::UPDATE:::] For Video Audio, I suggest using U-LAW or A-LAW in convertie ::Notes:: Convertie is alpha stage and considered buggy and unpredictable, since not much testing has been done with other OS / Security Settings / Languages ..etc use at your own risk. consider Method B "as-is" and unsupported. :p For files to appear in the ATRAC folder you must play the game first (or part of it), Or see the section on how to pre-extract the audio a few sentences down, after that you can decode them and won't have to play the game to first to hear the result. ::NEW UPDATE::
*************************** BATCH AUDIO AND VIDEO COPYING *************************** Software needed: Renamer - v1.0.0.0.zip (Size: 191.5 KB / Downloads: 2,332) First refer to the :: Method B :: step above to get Convertie working first since you will still need it to convert the video audio. Step1 : Copy or extract the contents of the game (there are various tools to achieve this, xpert2, wave extractor..etc) Step2 : Put all the extracted at3/wav/au/PMF files & Renamer.exe into a single directory Step3 : Run "Renamer" and you should get end up with a folder called "Atrac" and multi-folders for video files MPEG-* Step4 : Move the folder "Atrac" and Mpeg-* folders to <jpcsp>\tmp\<GAMEID>\ then run convertie to convert the audio (if its convertible audio). Thats all there is to it, now you can play the game with audio&video audio the first run. [u] Video Tutorial (FF7CC is used as an example) http://www.megavideo.com/?v=ADN2JWTY (Note sometimes all the at3 files wont rename, this is normal as some files are 100% identical or have nearly the same content and there is still no way to get a perfect result without crc checks.) (Backup files you plan on using this with.) : The Renamer Changelog: -1.0.0.0 -First release (alpha for testing only) :Convertie Changelog: -1.0.0.7 Convertie - v1.0.0.7.zip (Size: 209.07 KB / Downloads: 4,452) -BugFix Movies should now convert again without the cannot open error. -Small code cleanup. -1.0.0.6 [attachment=2067] NOTES The latest Jpcsp can now playback normal at3 files so I have updated convertie to just convert at3plus files and an option to delete standard at3 files from the atrac dir, I have also left the old functionality in if you still need it just uncheck "At3+". -Added "At3+" Checkbox -Added Delete Checkbox (Remove standard at3 files, I still have to test this with multiple games) -1.0.0.5 [attachment=1657] -Save options on exit -1.0.0.4 -remove command.txt generation (built into renamer instead) -added bitrate option for audio. -Fixed u-law audio, wasn't encoding to u-law format -1.0.0.3 -generate command.txt -ability to use either raw (no header) or wav headers -mono / stereo (default) -1.0.0.2 -Added Minimize Button -Version number in title -Speedup decode process about 10%. RE: How to decode PSP Audio - cmccmc - 05-24-2010 nice guide RE: How to decode PSP Audio - ionelush2001 - 05-24-2010 and if I dont have a PSP, how do I do it? RE: How to decode PSP Audio - corvenik - 05-24-2010 Atrac3+ can be decoded using PC, you need to install: 1)HiMdRenderer 2)SonicStage Open HiMdRenderer, Make sure Search Path has the sonicstage package path Now, input file-> browse-> select the audio file you want to decode -> GO RENDER! Then, rename the file you get to <filename>.at3.decoded NOTE: You have only to use this method for the audio files that hyakki method cant decode (normally those are the BGM audios) RE: How to decode PSP Audio - MaXiMu - 05-24-2010 Only PMF files do not work with 5.00M33 using JPCSPconector closes the psp after 30 seconds ¿its normal? RE: How to decode PSP Audio - Witcher - 05-24-2010 (05-24-2010, 03:22 PM)corvenik Wrote: Atrac3+ can be decoded using PC, you need to install:So,there really IS a way to decode atrac3+ Does it REALLY works? Does using this decoded audio in Jpcsp causes any problems? RE: How to decode PSP Audio - corvenik - 05-24-2010 (05-24-2010, 05:56 PM)Witcher Wrote:(05-24-2010, 03:22 PM)corvenik Wrote: Atrac3+ can be decoded using PC, you need to install:So,there really IS a way to decode atrac3+ Yes it works, i can hear the BGM audio in Jpcsp with that method RE: How to decode PSP Audio - Witcher - 05-24-2010 (05-24-2010, 06:00 PM)corvenik Wrote:Wow man,thanks(05-24-2010, 05:56 PM)Witcher Wrote:(05-24-2010, 03:22 PM)corvenik Wrote: Atrac3+ can be decoded using PC, you need to install:So,there really IS a way to decode atrac3+ I wonder if this kind of option will be intergrated in Jpcsp one day... RE: How to decode PSP Audio - hyakki - 05-24-2010 (05-24-2010, 03:22 PM)corvenik Wrote: Atrac3+ can be decoded using PC, you need to install: noir Wrote:also the goldwave method doesn't work with all the at3 files in the dir but about 80% of them work (the BG music wont decode like this). still pretty good will get voice for alot of the scenesthis method i already knew , this is probably where you heard it from, I was keeping from posting it but since you felt like doing it, I mise well add it, read a few pages before and you can do videos too. http://www.jpcsp.org/forum/viewtopic.php?f=25&t=1692&start=300 RE: How to decode PSP Audio - ionelush2001 - 05-24-2010 I will test it, and I will give a grade for it (+ or -). |