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Beowulf: The Game - USA - ULUS10329 - Printable Version

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+----- Thread: Beowulf: The Game - USA - ULUS10329 (/showthread.php?tid=1174)

Pages: 1 2


Beowulf: The Game - USA - ULUS10329 - BlackDaemon - 05-29-2010

Previous thread on JPCSP forum.

r1524
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
98327 [Emu] INFO  runtime - Using Compiler
98429 [root_1005] WARN  hle - Unsupported syscall 3001 sceKernelSetCompiledSdkVersion 03050010 09fffe00 03050000
98430 [root_1005] WARN  hle - Unsupported syscall 3002 sceKernelSetCompilerVersion 00030306 00030000 03050000
98433 [root_1005] INFO  runtime - Thread exit detected SceUID=1005 name:'root' return:0x0
98443 [user_main] INFO  compiler - Replacing CodeBlock at 0x088093DC by Native Code 'memset'
98459 [user_main] INFO  compiler - Replacing CodeBlock at 0x08804C30 by Native Code 'nop'
98459 [user_main] WARN  hle - UNIMPLEMENTED:scePowerRegisterCallback slot=0 SceUID=100a
98482 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
98483 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
98483 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
98483 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
98483 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
98484 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
98484 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
98484 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
98484 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
98485 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=0, bias=0.0)
98485 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
98486 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
98486 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
98486 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
98486 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](0)
98536 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
98536 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
98550 [user_main] WARN  hle - IGNORING: sceDisplaySetHoldMode unk=1
98571 [Emu] INFO  runtime - Using Compiler
98819 [user_main] INFO  misc - Found ModuleInfo name:'pop' version:0101 attr:00000000 gp:08d94de0
98820 [user_main] INFO  misc - Found 183 imports from 22 modules
98821 [user_main] INFO  misc - Found 2 exports
98821 [user_main] INFO  misc - 183 NIDS mapped
98822 [user_main] INFO  runtime - Thread exit detected SceUID=1007 name:'user_main' return:0x0
98825 [root] WARN  hle - Unsupported syscall 3001 sceKernelSetCompiledSdkVersion 02080010 09fffe00 02080000
98826 [root] WARN  hle - Unsupported syscall 3002 sceKernelSetCompilerVersion 00030306 00030000 02080000
98827 [root] INFO  runtime - Thread exit detected SceUID=1014 name:'root' return:0x0
98831 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB1580 by Native Code 'memset'
98831 [user_main] INFO  compiler - Replacing CodeBlock at 0x088041C4 by Native Code 'nop'
98847 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
98847 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
98848 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
98848 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
98848 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
98848 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
98849 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
98849 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
98849 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
98849 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=1, bias=0.0)
98850 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
98850 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
98850 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
98850 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
98851 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](hex=00FFFFFF,int=16777215,float=NaN)
98853 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params
98855 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
98929 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
98929 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
98931 [user_main] INFO  hle - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,sync=1) ok
98947 [callbackThread] WARN  hle - UNIMPLEMENTED:scePowerRegisterCallback slot=0 SceUID=101e
98949 [user_main] WARN  hle - Unsupported syscall 2086 sceKernelReferGlobalProfiler 0000101c 00000000 00000000
98952 [user_main] INFO  compiler - Replacing CodeSequence at 0x08BB1580-0x08BB1634 by Native Code 'memset'
98974 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A494 by Native Code 'nop'
98979 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0BA4 by Native Code 'nop'
98998 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA2674 by Native Code 'nop'
99002 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0B54 by Native Code 'nop'
99036 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A2C4 by Native Code 'nop'
99090 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AE4 by Native Code 'nop'
99105 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AEC by Native Code 'nop'
99114 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB4814 by Native Code 'strchr'
99123 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C82BB8 by Native Code 'nop'
99140 [user_main] WARN  hle - pushCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x12 -> 0x22, newCount=2
99157 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/VIDEOCODEC.PRX'): module from banlist not loaded
99158 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'VIDEOCODEC'
99158 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/AUDIOCODEC.PRX'): module from banlist not loaded
99159 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'AUDIOCODEC'
99160 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEGBASE.PRX'): module from banlist not loaded
99160 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'MPEGBASE'
99160 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEG.PRX') HLE module loaded
99162 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'MPEG'
99162 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/SC_SASCORE.PRX') HLE module loaded
99164 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'SC_SASCORE'
99165 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/LIBATRAC3PLUS.PRX') HLE module loaded
99165 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'LIBATRAC3PLUS'
99181 [user_main] INFO  misc - Found ModuleInfo name:'scePsmf_library' version:0101 attr:00000006 gp:09dfa490
99181 [user_main] WARN  hle - malloc cannot allocate partition=2, type=PSP_SMEM_Addr, size=0x1C00, addr=0x09DF0940
99181 [user_main] WARN  memory - Failed to properly reserve memory consumed by module scePsmf_library at address 0x9df0940 size 7008 new address 0x0
99182 [user_main] INFO  misc - Found 0 imports from 0 modules
99182 [user_main] INFO  misc - Found 20 exports
99183 [user_main] INFO  misc - 0 NIDS mapped
99184 [user_main] INFO  hle - sceKernelCreateVpl(name=HIMEM,partition=2,attr=0x4100,size=0x1727ff,opt=0x0)
99184 [user_main] WARN  hle - PARTIAL:sceKernelCreateVpl attr value 0x4100
99186 [user_main] WARN  hle - tryCreateVpl not enough free mem (want=1517568,free=1111552,diff=406016)
99186 [user_main] WARN  hle - sceKernelTryAllocateVpl unknown uid=0x80020190
99187 [user_main] ERROR memory - write32 - Invalid memory address : 0x0 PC=08805BE0
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00000001 v0:0xDEADC0DE v1:0x001727FF
a0:0x80020190 a1:0x001327FF a2:0x09FBFA5C a3:0x001727FF
t0:0x00000000 t1:0xFEFEFEFF t2:0x09FBF93B t3:0x00000000
t4:0x08DF6700 t5:0x09FBF640 t6:0x00000002 t7:0x00000010
s0:0x09FBFAA0 s1:0x00000001 s2:0x09FBFED0 s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA40 fp:0x00000000 ra:0x08805BCC
0x08805BE0: 0xAC020000 - sw         $v0, 0($zr)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 40 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 40 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceModmgrStart' ID: 0x1037 Module ID: 0x1035
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00000006 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x09DF1484 Stack: 0x09F40000 - 0x09F80000 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 203501 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 47 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 77 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01670C80 23530624 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 0018C600 1623552 bytes
[                                                          XXXX X]
------------------------------------------------------------
Code:
163251 [user_main] ERROR memory - memset - Invalid memory address : 0x0 PC=08805BE0
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00061800 v0:0x08DBAE7C v1:0x00000080
a0:0x08DBAE7C a1:0x00000D00 a2:0x08D74D38 a3:0x001727FF
t0:0x00000000 t1:0xFEFEFEFF t2:0x09FBF93B t3:0x00000000
t4:0x08DF6700 t5:0x09FBF640 t6:0x00000002 t7:0x00000010
s0:0xFFFFFFFF s1:0x08DBAE80 s2:0x00000D00 s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA20 fp:0x00000000 ra:0x08C70A74
0x08805BE0: 0xAC020000 - sw         $v0, 0($zr)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 40 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 40 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceModmgrStart' ID: 0x1037 Module ID: 0x1035
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00000006 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x09DF1484 Stack: 0x09F40000 - 0x09F80000 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 203595 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 47 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 77 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01670C80 23530624 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 0018C600 1623552 bytes
[                                                          XXXX X]
------------------------------------------------------------
Code:
210827 [SceModmgrStart] INFO  runtime - Thread exit detected SceUID=1037 name:'SceModmgrStart' return:0x0
210827 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
210828 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
210829 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
210829 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
210829 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
210829 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
210829 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
210829 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
210830 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
210830 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=1, bias=0.0)
210830 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
210830 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
210830 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
210830 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
210831 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](hex=00FFFFFF,int=16777215,float=NaN)
210832 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
210832 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
210896 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
210897 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
210911 [user_main] INFO  hle - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,sync=1) ok
210947 [user_main] INFO  compiler - Replacing CodeBlock at 0x08810990 by Native Code 'nop'
210948 [user_main] INFO  compiler - Replacing CodeBlock at 0x088124C4 by Native Code 'nop'
210948 [user_main] INFO  compiler - Replacing CodeBlock at 0x08816798 by Native Code 'nop'
210974 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ICON0.PNG flags = 1 permissions = 00
210975 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PIC1.PNG flags = 1 permissions = 00
210980 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NEW.PNG flags = 1 permissions = 00
211002 [user_main] ERROR memory - memset - Invalid memory address : 0x30000 PC=08D54EB8
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00000000 v0:0x08DBAE7C v1:0x00000000
a0:0x08DBAE7C a1:0x0000000C a2:0x0000CA9C a3:0x00000003
t0:0x00000000 t1:0x00000000 t2:0x09FBF767 t3:0x0000FFFF
t4:0x00F00000 t5:0x00000001 t6:0x00000041 t7:0x00013890
s0:0xFFFFFFFF s1:0x08DBAE80 s2:0x0000000C s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA10 fp:0x00000000 ra:0x08C70A74
0x08D54EB8: 0x3C0308D9 - lui        $v1, 0x08D9 <=> li $v1, 0x08D90000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 91 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 348 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 288562 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 765 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 97 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01630C80 23268480 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 001CC600 1885696 bytes
[                                                          XXXXXX]
------------------------------------------------------------
Code:
291939 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BC4EA0 by Native Code 'nop'
291948 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
292962 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
292967 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C830F8 by Native Code 'nop'
292971 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00



RE: Beowulf: The Game - USA - ULUS10329 - gid15 - 05-29-2010

Code:
99186 [user_main] WARN  hle - tryCreateVpl not enough free mem (want=1517568,free=1111552,diff=406016)
Could you try again and enable the option "Disable reserved thread memory"? Since r1519, it should be better to always enable this option.

Thanks!


RE: Beowulf: The Game - USA - ULUS10329 - BlackDaemon - 05-29-2010

r1524
Running with dynarec compiler (log level set to INFO)
Compability options used: Disable reserved thread memory
Code:
11435 [Emu] INFO  runtime - Using Compiler
11533 [root_1005] WARN  hle - Unsupported syscall 3001 sceKernelSetCompiledSdkVersion 03050010 09fffe00 03050000
11535 [root_1005] WARN  hle - Unsupported syscall 3002 sceKernelSetCompilerVersion 00030306 00030000 03050000
11537 [root_1005] INFO  runtime - Thread exit detected SceUID=1005 name:'root' return:0x0
11552 [user_main] INFO  compiler - Replacing CodeBlock at 0x088093DC by Native Code 'memset'
11561 [user_main] INFO  compiler - Replacing CodeBlock at 0x08804C30 by Native Code 'nop'
11567 [user_main] WARN  hle - UNIMPLEMENTED:scePowerRegisterCallback slot=0 SceUID=100a
11579 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
11579 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
11579 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
11580 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
11580 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
11580 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
11580 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
11581 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
11581 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
11582 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=0, bias=0.0)
11582 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
11582 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
11582 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
11583 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
11583 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](0)
11638 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
11638 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
11653 [user_main] WARN  hle - IGNORING: sceDisplaySetHoldMode unk=1
11674 [Emu] INFO  runtime - Using Compiler
11904 [user_main] INFO  misc - Found ModuleInfo name:'pop' version:0101 attr:00000000 gp:08d94de0
11905 [user_main] INFO  misc - Found 183 imports from 22 modules
11905 [user_main] INFO  misc - Found 2 exports
11906 [user_main] INFO  misc - 183 NIDS mapped
11907 [user_main] INFO  runtime - Thread exit detected SceUID=1007 name:'user_main' return:0x0
11910 [root] WARN  hle - Unsupported syscall 3001 sceKernelSetCompiledSdkVersion 02080010 09fffe00 02080000
11911 [root] WARN  hle - Unsupported syscall 3002 sceKernelSetCompilerVersion 00030306 00030000 02080000
11913 [root] INFO  runtime - Thread exit detected SceUID=1014 name:'root' return:0x0
11918 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB1580 by Native Code 'memset'
11922 [user_main] INFO  compiler - Replacing CodeBlock at 0x088041C4 by Native Code 'nop'
11928 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
11928 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
11929 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
11929 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
11929 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
11930 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
11930 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
11930 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
11930 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
11931 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=1, bias=0.0)
11931 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
11931 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
11932 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
11932 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
11932 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](hex=00FFFFFF,int=16777215,float=NaN)
11934 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params
11938 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
11985 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
11986 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
11987 [user_main] INFO  hle - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,sync=1) ok
12005 [callbackThread] WARN  hle - UNIMPLEMENTED:scePowerRegisterCallback slot=0 SceUID=101e
12007 [user_main] WARN  hle - Unsupported syscall 2086 sceKernelReferGlobalProfiler 0000101c 00000000 00000000
12011 [user_main] INFO  compiler - Replacing CodeSequence at 0x08BB1580-0x08BB1634 by Native Code 'memset'
12033 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A494 by Native Code 'nop'
12033 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0BA4 by Native Code 'nop'
12049 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA2674 by Native Code 'nop'
12064 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0B54 by Native Code 'nop'
12100 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A2C4 by Native Code 'nop'
12157 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AE4 by Native Code 'nop'
12172 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AEC by Native Code 'nop'
12180 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB4814 by Native Code 'strchr'
12191 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C82BB8 by Native Code 'nop'
12207 [user_main] WARN  hle - pushCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x12 -> 0x22, newCount=2
12225 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/VIDEOCODEC.PRX'): module from banlist not loaded
12226 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'VIDEOCODEC'
12226 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/AUDIOCODEC.PRX'): module from banlist not loaded
12227 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'AUDIOCODEC'
12228 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEGBASE.PRX'): module from banlist not loaded
12228 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'MPEGBASE'
12228 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEG.PRX') HLE module loaded
12231 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'MPEG'
12232 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/SC_SASCORE.PRX') HLE module loaded
12234 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'SC_SASCORE'
12235 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/LIBATRAC3PLUS.PRX') HLE module loaded
12235 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'LIBATRAC3PLUS'
12241 [user_main] INFO  misc - Found ModuleInfo name:'scePsmf_library' version:0101 attr:00000006 gp:09dfa490
12242 [user_main] WARN  hle - malloc cannot allocate partition=2, type=PSP_SMEM_Addr, size=0x1C00, addr=0x09DF0940
12242 [user_main] WARN  memory - Failed to properly reserve memory consumed by module scePsmf_library at address 0x9df0940 size 7008 new address 0x0
12242 [user_main] INFO  misc - Found 0 imports from 0 modules
12243 [user_main] INFO  misc - Found 20 exports
12244 [user_main] INFO  misc - 0 NIDS mapped
12245 [user_main] INFO  hle - sceKernelCreateVpl(name=HIMEM,partition=2,attr=0x4100,size=0x1727ff,opt=0x0)
12246 [user_main] WARN  hle - PARTIAL:sceKernelCreateVpl attr value 0x4100
12247 [user_main] WARN  hle - tryCreateVpl not enough free mem (want=1517568,free=1373696,diff=143872)
12247 [user_main] WARN  hle - sceKernelTryAllocateVpl unknown uid=0x80020190
12248 [user_main] ERROR memory - write32 - Invalid memory address : 0x0 PC=08805BE0
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00000001 v0:0xDEADC0DE v1:0x001727FF
a0:0x80020190 a1:0x001327FF a2:0x09FBFA5C a3:0x001727FF
t0:0x00000000 t1:0xFEFEFEFF t2:0x09FBF93B t3:0x00000000
t4:0x08DF6700 t5:0x09FBF640 t6:0x00000002 t7:0x00000010
s0:0x09FBFAA0 s1:0x00000001 s2:0x09FBFED0 s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA40 fp:0x00000000 ra:0x08805BCC
0x08805BE0: 0xAC020000 - sw         $v0, 0($zr)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceModmgrStart' ID: 0x1037 Module ID: 0x1035
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00000006 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x09DF1484 Stack: 0x09F40000 - 0x09F80000 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 203502 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 47 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 77 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01670C80 23530624 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 0018C600 1623552 bytes
[                                                          XXXX X]
------------------------------------------------------------
Code:
100103 [user_main] ERROR memory - memset - Invalid memory address : 0x0 PC=08805BE0
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00061800 v0:0x08DBAE7C v1:0x00000080
a0:0x08DBAE7C a1:0x00000D00 a2:0x08D74D38 a3:0x001727FF
t0:0x00000000 t1:0xFEFEFEFF t2:0x09FBF93B t3:0x00000000
t4:0x08DF6700 t5:0x09FBF640 t6:0x00000002 t7:0x00000010
s0:0xFFFFFFFF s1:0x08DBAE80 s2:0x00000D00 s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA20 fp:0x00000000 ra:0x08C70A74
0x08805BE0: 0xAC020000 - sw         $v0, 0($zr)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceModmgrStart' ID: 0x1037 Module ID: 0x1035
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00000006 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x09DF1484 Stack: 0x09F40000 - 0x09F80000 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 203596 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 47 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 77 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01670C80 23530624 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 0018C600 1623552 bytes
[                                                          XXXX X]
------------------------------------------------------------
Code:
153118 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
153118 [SceModmgrStart] INFO  runtime - Thread exit detected SceUID=1037 name:'SceModmgrStart' return:0x0
153119 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
153119 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
153119 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
153120 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
153120 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
153120 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
153120 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
153120 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
153121 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=1, bias=0.0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](hex=00FFFFFF,int=16777215,float=NaN)
153123 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
153123 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
153179 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
153179 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
153190 [user_main] INFO  hle - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,sync=1) ok
153223 [user_main] INFO  compiler - Replacing CodeBlock at 0x08810990 by Native Code 'nop'
153224 [user_main] INFO  compiler - Replacing CodeBlock at 0x088124C4 by Native Code 'nop'
153224 [user_main] INFO  compiler - Replacing CodeBlock at 0x08816798 by Native Code 'nop'
153249 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ICON0.PNG flags = 1 permissions = 00
153253 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PIC1.PNG flags = 1 permissions = 00
153256 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NEW.PNG flags = 1 permissions = 00
153267 [user_main] ERROR memory - memset - Invalid memory address : 0x30000 PC=08D54EB8
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00000000 v0:0x08DBAE7C v1:0x00000000
a0:0x08DBAE7C a1:0x0000000C a2:0x0000CA9C a3:0x00000003
t0:0x00000000 t1:0x00000000 t2:0x09FBF767 t3:0x0000FFFF
t4:0x00F00000 t5:0x00000001 t6:0x00000041 t7:0x00013890
s0:0xFFFFFFFF s1:0x08DBAE80 s2:0x0000000C s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA10 fp:0x00000000 ra:0x08C70A74
0x08D54EB8: 0x3C0308D9 - lui        $v1, 0x08D9 <=> li $v1, 0x08D90000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 61 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 59 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 288749 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 587 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 97 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01630C80 23268480 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 001CC600 1885696 bytes
[                                                          XXXXXX]
------------------------------------------------------------
Code:
203314 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BC4EA0 by Native Code 'nop'
203321 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
203326 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C830F8 by Native Code 'nop'
203330 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
204110 [user_main] WARN  hle - PARTIAL:sceMpegInit
204113 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
204114 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CC5ADC by Native Code 'nop'
204120 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CF7FC8 by Native Code 'nop'
204138 [user_main] INFO  hle - PARTIAL __sceSasInit: sasCore=0x08da68c0, unk1=0x00000200, unk2=0x00000020, unk3=0x00000000, sampleRate=44100
204143 [AudioWorkerThread] WARN  hle - sceAudioOutputPanned bad pointer 0x00000000
204143 [AudioWorkerThread] ERROR memory - read8 - Invalid memory address : 0x0 PC=08CF5B38
Code:
------------------------------------------------------------
Thread ID - 0x00001074
Th Name   - AudioWorkerThread
zr:0x00000000 at:0x00000001 v0:0x00000001 v1:0x00000000
a0:0x00000000 a1:0x00008000 a2:0x00008000 a3:0x00000000
t0:0xFFFFFFFF t1:0x08DA684C t2:0x00000000 t3:0x80440000
t4:0x08DA0000 t5:0x08D60000 t6:0x08DA0000 t7:0x00000060
s0:0x08E74E10 s1:0x00000000 s2:0x00008000 s3:0x00000023
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FFBF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FFBC80 fp:0x00000000 ra:0x08CF5ADC
0x08CF5B38: 0x80620000 - lb         $v0, 0($v1)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'AudioWorkerThread' ID: 0x1074 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08CF5A18 Stack: 0x09FFA000 - 0x09FFC000 Stack Size: 0x00002000
Thread Run Clocks: 75 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 5337 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 4830 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceWaveMain' ID: 0x1070 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08BA77C0 Stack: 0x09FFC000 - 0x09FFD000 Stack Size: 0x00001000
Thread Run Clocks: 1348 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 10000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 3886547 Exit Code: 0x800201A4
Thread Wait Type: None Us: 10000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 59337 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 173 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01633C80 23280768 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 001C9600 1873408 bytes
[                                                          XXXXXX]
------------------------------------------------------------
Code:
262019 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
262021 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
262023 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
262024 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
262025 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CD6A50 by Native Code 'nop'
262030 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CF6850 by Native Code 'nop'
262030 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0



RE: Beowulf: The Game - USA - ULUS10329 - gid15 - 05-30-2010

Could you try again on r1529?

Thanks!


RE: Beowulf: The Game - USA - ULUS10329 - BlackDaemon - 05-30-2010

gid15,

I already checking that game and Prince of Persia: Revelations, they based on same engine and has same bugs. Soon i will post logs and screenshots. Wink


RE: Beowulf: The Game - USA - ULUS10329 - BlackDaemon - 05-30-2010

Added screenshot from JPCSP and PSP to compare differences.

Spotted problems/bugs:
- Videos not working, even with "Enable faked MPEG Video" + "Use Media Engine" compatibility options. (probably encrypted modules, i will check them later)
- Without "Disable audio threads" compatibility options i can't get ingame.
- Ingame gamma looks low.
- When i try to move character - it falls under textures and stuck.

r1529
Running with dynarec compiler (log level set to INFO)
Compability options used: Disable audio threads, Disable reserved thread memory


RE: Beowulf: The Game - USA - ULUS10329 - Rix8 - 06-03-2010

BlackDaemon is beowulf encrypted?


RE: Beowulf: The Game - USA - ULUS10329 - BlackDaemon - 12-08-2010

Rix8,

No.

Broken, defect introduced somewhere between r1857 (working) and r1861 (broken)
Same problem with Prince of Persia - Revelations - USA - ULUS10063, since games based on same engine.
r1885
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
6332 [Emu] INFO  runtime - Using Compiler
6406 [user_main] INFO  compiler - Replacing CodeBlock at 0x0880AC34 by Native Code 'strlen'
6410 [user_main] INFO  compiler - Replacing CodeBlock at 0x088093DC by Native Code 'memset'
6415 [user_main] INFO  compiler - Replacing CodeBlock at 0x08804C30 by Native Code 'nop'
6418 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=b
6419 [user_main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=c
6456 [user_main] WARN  hle.sceDisplay - IGNORING: sceDisplaySetHoldMode holdMode=1
6471 [Emu] INFO  runtime - Using Compiler
6628 [user_main] INFO  emu - Found ModuleInfo name:'pop' version:0101 attr:00000000 gp:08d94de0
6628 [user_main] INFO  emu - Found 183 imports from 22 modules
6629 [user_main] INFO  emu - 183 NIDS mapped
6635 [GUI] INFO  ge - Using RenderingEngineLwjgl31
6636 [GUI] INFO  ge - OpenGL version: 4.1.0
6636 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB4A20 by Native Code 'strlen'
6636 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
6636 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
6636 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
6637 [GUI] INFO  ge - Using VBO
6637 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB1580 by Native Code 'memset'
6640 [user_main] INFO  compiler - Replacing CodeBlock at 0x088041C4 by Native Code 'nop'
6661 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
6663 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
6671 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
6683 [callbackThread] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=20
6684 [callbackThread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=21
6750 [user_main] INFO  compiler - Replacing CodeSequence at 0x08BB1580-0x08BB1634 by Native Code 'memset'
6767 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A494 by Native Code 'nop'
6771 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0BA4 by Native Code 'nop'
6784 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA2674 by Native Code 'nop'
6786 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0B54 by Native Code 'nop'
6813 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A2C4 by Native Code 'nop'
6856 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AE4 by Native Code 'nop'
6867 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AEC by Native Code 'nop'
6874 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB4814 by Native Code 'strchr'
6880 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C82BB8 by Native Code 'nop'
6905 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
6906 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/VIDEOCODEC.PRX'): module from banlist not loaded
6906 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'VIDEOCODEC'
6907 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
6907 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/AUDIOCODEC.PRX'): module from banlist not loaded
6907 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'AUDIOCODEC'
6907 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
6908 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEGBASE.PRX'): module from banlist not loaded
6908 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'MPEGBASE'
6909 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
6909 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEG.PRX'): module from banlist not loaded
6909 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'MPEG'
6909 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
6910 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/SC_SASCORE.PRX'): module from banlist not loaded
6910 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'SC_SASCORE'
6910 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
6911 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/LIBATRAC3PLUS.PRX'): module from banlist not loaded
6911 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'LIBATRAC3PLUS'
6911 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
6912 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/PSMF.PRX'): module from banlist not loaded
6912 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'PSMF'
6923 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
6923 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
6941 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
6956 [user_main] INFO  compiler - Replacing CodeBlock at 0x08810990 by Native Code 'nop'
6957 [user_main] INFO  compiler - Replacing CodeBlock at 0x088124C4 by Native Code 'nop'
6957 [user_main] INFO  compiler - Replacing CodeBlock at 0x08816798 by Native Code 'nop'
6975 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ICON0.PNG flags = 1 permissions = 00
6990 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PIC1.PNG flags = 1 permissions = 00
7001 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NEW.PNG flags = 1 permissions = 00
7042 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BC4EA0 by Native Code 'nop'
7048 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
7056 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C830F8 by Native Code 'nop'
7059 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
7883 [user_main] INFO  hle.sceMpeg - sceMpegInit
7885 [user_main] WARN  hle.ThreadManForUser - sceKernelSetEventFlag unknown uid=0x0
7886 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CC5ADC by Native Code 'nop'
Code:
------------------------------------------------------------
Thread ID - 0x00000015
Th Name   - idle1
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08803F00 k1:0x00000000
gp:0x08D94DE0 sp:0x08803E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0015 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 294522 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0014 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 294008 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x002A Module ID: 0x0011
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FBCC00 - 0x09FBDC00 Stack Size: 0x00001000
Thread Run Clocks: 432980 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x002C) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0018 Module ID: 0x0011
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 7281218 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x006E) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x001E Module ID: 0x0011
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FBDC00 - 0x09FBFC00 Stack Size: 0x00002000
Thread Run Clocks: 3801 Exit Code: 0x800201A4
Thread Wait Type: None (delay 200000 us, rest 86224 us) Us: 200000 Forever: fals
e
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  017A5CE0 24796384 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 00059F00 368384 bytes
[               X                                          X    X]
------------------------------------------------------------
Code:
...
64932 [DiskDrivePSP] DEBUG runtime - Switching from Thread DiskDrivePSP to idle1
64932 [DiskDrivePSP] DEBUG runtime - Starting Idle State...
64932 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=true
64932 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Context switching to 'DiskDrivePSP(Status PSP_THREAD_READY, Wait None)' after reschedule
64933 [DiskDrivePSP] DEBUG runtime - Switching to Thread idle1
64933 [DiskDrivePSP] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=2a name:'DiskDrivePSP'
64933 [DiskDrivePSP] DEBUG runtime - Switching to Thread DiskDrivePSP
64933 [DiskDrivePSP] DEBUG runtime - Ending Idle State
64934 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64934 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64934 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x2c,signal=1,timeout=0x0) callbacks=false
64934 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'DiskDrivePSP Worker' fast check succeeded
64935 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64935 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64935 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x2d,signal=1,timeout=0x9fbda9c) callbacks=false
64935 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'DiskDrivePSP End' fast check failed
64936 [DiskDrivePSP] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=0 forever:false thread:'DiskDrivePSP' caller:'SemaManager.hleKernelWaitSema'
64936 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None)' after reschedule
64936 [DiskDrivePSP] DEBUG runtime - Switching from Thread DiskDrivePSP to idle0
64937 [DiskDrivePSP] DEBUG runtime - Starting Idle State...
64937 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=true
64937 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Context switching to 'DiskDrivePSP(Status PSP_THREAD_READY, Wait None)' after reschedule
64937 [DiskDrivePSP] DEBUG runtime - Switching to Thread idle0
64938 [DiskDrivePSP] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=2a name:'DiskDrivePSP'
64938 [DiskDrivePSP] DEBUG runtime - Switching to Thread DiskDrivePSP
64938 [DiskDrivePSP] DEBUG runtime - Ending Idle State
64938 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64939 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64939 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x2a
64939 [DiskDrivePSP] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
64939 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
64940 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x08C7F58C(0x00000000,0x00000000)
64940 [DiskDrivePSP] DEBUG runtime - Start of Callback 0x08C7F58C
64940 [DiskDrivePSP] DEBUG runtime - RuntimeContext.call address=0x08D29B3C, returnAddress=0x08C7F634
64940 [DiskDrivePSP] DEBUG runtime - RuntimeContext.jumpCall returning 0x08C7F634
64940 [DiskDrivePSP] DEBUG runtime - RuntimeContext.call address=0x08C7C5C0, returnAddress=0x08C7F634
64941 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x2c name='DiskDrivePSP Worker' signal=1
64941 [DiskDrivePSP] DEBUG runtime - RuntimeContext.jumpCall returning 0x08C7F634
64941 [DiskDrivePSP] DEBUG runtime - End of Callback 0x08C7F58C
64941 [DiskDrivePSP] DEBUG hle.ThreadManForUser - End of Interrupt
64942 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64942 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64942 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x28,signal=1,timeout=0x0) callbacks=false
64943 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'CriticalSection' fast check succeeded
64943 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64943 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64943 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x2a
64944 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64944 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64944 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x2a
64944 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64945 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64945 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x28 name='CriticalSection' signal=1
64945 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64946 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64946 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x2a
64946 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64946 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64946 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x28,signal=1,timeout=0x0) callbacks=false
64947 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'CriticalSection' fast check succeeded
64947 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64947 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64947 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x2a
64948 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64948 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64948 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x2a
64948 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64948 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64949 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x28 name='CriticalSection' signal=1
64949 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64949 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64949 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x2d,signal=1,timeout=0x9fbda9c) callbacks=false
64950 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'DiskDrivePSP End' fast check failed
64950 [DiskDrivePSP] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=0 forever:false thread:'DiskDrivePSP' caller:'SemaManager.hleKernelWaitSema'
64950 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Context switching to 'callbackThread(Status PSP_THREAD_READY, Wait None)' after reschedule
64951 [DiskDrivePSP] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=1e name:'callbackThread'
64951 [DiskDrivePSP] DEBUG runtime - Switching from Thread DiskDrivePSP to callbackThread
64951 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=callbackThread
64952 [DiskDrivePSP] DEBUG runtime - Waiting to be scheduled...
64952 [callbackThread] DEBUG runtime - Scheduled, restarting...
64952 [callbackThread] DEBUG runtime - syncEmulator immediately=false
64952 [callbackThread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=200000, callbacks=true
64952 [callbackThread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=200000 forever:false thread:'callbackThread' caller:'ThreadManForUser.hleKernelDelayThread'
64953 [callbackThread] DEBUG hle.ThreadManForUser - Context switching to 'DiskDrivePSP(Status PSP_THREAD_READY, Wait None)' after reschedule
64953 [callbackThread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=2a name:'DiskDrivePSP'
64953 [callbackThread] DEBUG runtime - Switching from Thread callbackThread to DiskDrivePSP
64953 [callbackThread] DEBUG runtime - syncThread currentThread=callbackThread, currentRuntimeThread=DiskDrivePSP
64954 [callbackThread] DEBUG runtime - Waiting to be scheduled...
64954 [DiskDrivePSP] DEBUG runtime - Scheduled, restarting...
64954 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64955 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x2c,signal=1,timeout=0x0) callbacks=false
64955 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'DiskDrivePSP Worker' fast check succeeded
64955 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64955 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64955 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x2d,signal=1,timeout=0x9fbda9c) callbacks=false
64956 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'DiskDrivePSP End' fast check failed
64956 [DiskDrivePSP] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=0 forever:false thread:'DiskDrivePSP' caller:'SemaManager.hleKernelWaitSema'
64956 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
64957 [DiskDrivePSP] DEBUG runtime - Switching from Thread DiskDrivePSP to idle1
...



RE: Beowulf: The Game - USA - ULUS10329 - gid15 - 12-08-2010

(12-08-2010, 12:00 PM)BlackDaemon Wrote: Broken, defect introduced somewhere between r1857 (working) and r1861 (broken)
Is it fixed in r1888?
Thank you for locating the problem in the detailed revision! This is very helpful :-)


RE: Beowulf: The Game - USA - ULUS10329 - BlackDaemon - 12-08-2010

gid15,

Yes, thanks for fixing! Smile
Your welcome, btw it's good when you know what changes cause problem. Wink