Dragon Ball Z Shin Budokai - ULES00309 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Dragon Ball Z Shin Budokai - ULES00309 (/showthread.php?tid=1274) |
Dragon Ball Z Shin Budokai - ULES00309 - MaXiMu - 06-16-2010 [youtube]http://www.youtube.com/watch?v=i_SJIk_Hy3M[/youtube] Edit : in news revs is working much better [youtube]http://www.youtube.com/watch?v=7oq8WB-Ekk0[/youtube] Fully Playable 50-60fps small slowdown 50 sometimes but much playable compared with olds revisions I No recomended Vertex cache problem with "letters" on menus if this option is enable Video settings : - Shaders - Geomery shaders 2D rendering - Enable VAO (optional) - Enable save ge screen - enable decoding using clut (Optional) - Enable dynamic shader - Media Support with sonicstage for some sounds. - Compiler maximum size is very impactan change to 50 RE: Dragon Ball Z Shin Budokai - ULES00309 - MaXiMu - 06-16-2010 Nice job http://code.google.com/p/jpcsp/source/detail?r=1577 Rev1577 Fixed Letters RE: Dragon Ball Z Shin Budokai - ULES00309 - Ruffy20 - 06-21-2010 And the SPEED? It's good? update - MaXiMu - 08-17-2010 Speed is good using ge Only option Menus 50-60fps It appears that there was error In the gameplay Buggy is fixed by gid15 in the 1738 http://code.google.com/p/jpcsp/source/detail?r=1738 This game now becomes playable in the gameplay running for me 18-26fps (Only Dragon Road mode) - not work Arcade mode Not pass menu selection Memory issue problem. added some photos. RE: Dragon Ball Z Shin Budokai - ULES00309 - MaXiMu - 08-18-2010 Uhm Someone can confirm this game if it works the controls in battle? I only work the directional buttons and the left trigger (I think it's a bug?) Edit : This error in the controls is fixes by Hykem in the 1744 revision http://code.google.com/p/jpcsp/source/detail?r=1744 Edit2 : Actually Tested in 1748 Working all modes Perfect playable . added video tested 1759 rev - MaXiMu - 09-06-2010 Menus running 80-120fps (disabled Vsync in the drivers) And gameplay Running 25-60fps (Average 27-35fps) [youtube]http://www.youtube.com/watch?v=i_SJIk_Hy3M[/youtube] one can change the post to the section Playable Games? RE: Dragon Ball Z Shin Budokai - ULES00309 - nikolassj - 09-09-2010 thanks man the game runs for me on 30 fps not less not more but the speed is pretty good even better then in the video the game rocks edithin budokai 2 is working too RE: Dragon Ball Z Shin Budokai - ULES00309 - MaXiMu - 06-24-2011 Video again with actual rev 2204 Low quality [youtube]http://www.youtube.com/watch?v=7oq8WB-Ekk0[/youtube] Fully Playable 50-60fps small slowdown 50 sometimes but much playable compared with olds revisions I No recomended Vertex cache problem with "letters" on menus if this option is enable Video settings : - Shaders - Geomery shaders 2D rendering - Enable VAO (optional) - Enable save ge screen - enable decoding using clut (Optional) - Enable dynamic shader - Media Support with sonicstage for some sounds. - Compiler maximum size is very impactan change to 50 Edit : Update first post with this information . RE: Dragon Ball Z Shin Budokai - ULES00309 - kay - 06-29-2011 I tried with these exact settings but it only shows a black screen from where you're supposed to start a new game or load. When i disabled shaders it went back to normal and i get between 40 and 50 fps. Now with a bit more tweaking, i get between 50 and 60 fps but no text dialogue. Can someone help please? RE: Dragon Ball Z Shin Budokai - ULES00309 - MaXiMu - 07-02-2011 problem with letters on the menus . if enabled option vertex cache and Vao incompatible with some drivers. Disable Vao option or vertex cache and now letters is work . |