My Nes Version 4.0 [BETA] Released - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Emunewz General Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=75) +--- Forum: Builds/Releases (https://www.emunewz.net/forum/forumdisplay.php?fid=77) +--- Thread: My Nes Version 4.0 [BETA] Released (/showthread.php?tid=13112) |
My Nes Version 4.0 [BETA] Released - Alastor - 11-10-2011 My Nes is a portable open source NES/FAMICOM emulator written in C#. It's EXACT nes cycle emulator, very accurate and uses exact ppu scanline timing. My Nes compatibility is very high, and most of the games that supported run perfectly. http://sourceforge.net/projects/mynes/ Changes : Version 4.0 [BETA]: ================== Unstable version. * Added option in browser for each folder that allows to show files in sub folders and to let the user choose wether to list sub folders in the list. * Added ability to use NES DATABASE xml files for rom information, detecting right tv format for game and for mappers emulation. * Video modes removed, only Direct3D is supported now. No need for them since My Nes renders pixel accurate now. * Added option to display/hide the first 8 scanline in NTSC format in Direct3D. * Added state stream for state save/load files. * General emulation code optimization. * Added ppu sprites evulation. * Added support for ppu emphasis and monochrome effects. * Added ppu internal ntsc palette generator. * Fixed ppu frame timings. * Fixed ppu odd frames. * Fixed nmi timing and supression. * Fixed four-screen. * Fixed mapper # 58 and 65. * Minor bugs fixed. |