Anti-Aliasing - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: svn trunk discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=56) +---- Thread: Anti-Aliasing (/showthread.php?tid=138496) |
Anti-Aliasing - .Hog - 04-03-2013 Is it just me, or does the anti-aliasing option not do anything in JPCSP for KH: Birth By Sleep? Is there a certain video setting that disables it? I've gone from off to 16x and I see no change whatsoever. What's worse, is that I don't believe that the NVIDIA Control Panel can help, because JPCSP is a batch file, not an .exe file. Video Settings (what I've enabled): Only GE Graphics Use vertex cache Use shaders Enable VAO Enable saving GE screen to Textures Enable decoding of indexed textures Enable dynamic shader generation Save stencil to memory Specs (for good measure): Windows 7 Ultimate x64 JPCSP rev3085 x32 (x64 is pretty buggy for me) i5 3570K @ 4.8 GHz GTX 570 LG TV 1080p 60Hz Thanks in advance, and you devs have done a great job with this emulator so far! RE: Anti-Aliasing - ryustylish - 04-03-2013 Try disabling CLUT. |