Aeon Version 0.61 released! - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Emunewz General Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=75) +--- Forum: Builds/Releases (https://www.emunewz.net/forum/forumdisplay.php?fid=77) +--- Thread: Aeon Version 0.61 released! (/showthread.php?tid=1472) |
Aeon Version 0.61 released! - shadow - 07-12-2010 Aeon - an DOS emulator has released a new version : Here is what's new : * Switched to .NET framework 4 * Implemented x86 protected mode task switching support (Quake, CWSDPMI, C&C) * Fixed bug with 80-bit operand floating point instruction decoding (XCOM) * Added a few missing floating point instructions * Tweaked DOS emulation to get programs compiled with DJGPP working (Quake) * PIC now allows its base interrupt vector to be reprogrammed * Rewrote address decoder to improve emulation performance * Finally fixed issue preventing Borland’s RTM extender from working (Jazz Jackrabbit) * Improved Sound Blaster DSP audio, should hopefully eliminate most of the playback glitches * VGA LineCompare register is now properly emulated (Jazz Jackrabbit, Incredible Machine 2) * Implemented instruction tracing for CPU trap flag (Second Reality – at least the menu loads now) * Fixed bug in DOS EXE loader where maximum memory field was not respected * Added support for ADPCM compressed playback on Sound Blaster (Traffic Department 2192) D/l it from here : http://www.sharingmatrix.com/file/12360939/Aeon061.zip |