Eiyuu Densetsu Sora no Kiseki the 3rd Kai HD - JPN - NPJB00360 (pseudo-ULJM05353) - BlackDaemon - 07-03-2013
r3287
Code: 9885 [GUI] INFO emu - Java version: 1.7.0_09 (1.7.0_09-b05)
9886 [GUI] INFO emu - Java library path: lib/windows-x86
9887 [GUI] INFO emu - Jpcsp v0.7
9889 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05353
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
HRKGMP_VER = 0
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = 英雄伝説 空の軌跡 the 3rd
USE_USB = 0
probably homebrew? false
9896 [GUI] DEBUG hle - Loading HLE firmware up to version 660
9991 [GUI] INFO emu - Content of UMD_DATA.BIN: 'ULJM-05353|0061DA67EBD6B9C6|0001|G |'
9992 [GUI] INFO emu - Overwriting default settings with patch file 'patches/ULJM05353-0061DA67EBD6B9C6.properties'
9993 [GUI] INFO emu - Using memory size 0x4C00000 from settings for ULJM05353
10080 [GUI] INFO emu - File 'EBOOT.OLD' not found in directory.
10083 [GUI] DEBUG runtime - RuntimeContext.reset
10086 [GUI] INFO compiler - Compiler MethodMaxInstructions: 3000
10303 [GUI] DEBUG hle - Loading HLE firmware up to version 660
10336 [GUI] WARN loader - Encrypted file detected! (~PSP)
10337 [GUI] INFO loader - Calling crypto engine for PRX.
11472 [GUI] DEBUG loader - Loader: Relocation required (PRX)
11472 [GUI] DEBUG loader - PH#0: loading program 08804000 - file 08A8DB18 - mem 08A8DB18
11473 [GUI] DEBUG loader - PH#0:
p_type 00000001
p_offset 000000C0
p_vaddr 00000000
p_paddr 00249124
p_filesz 00289B18
p_memsz 00289B18
p_flags 00000007
p_align 00000040
11493 [GUI] DEBUG loader - PH#1: loading program 08A8DB40 - file 08A90A20 - mem 08AB4A44
11493 [GUI] DEBUG loader - PH#1:
p_type 00000001
p_offset 00289C00
p_vaddr 00289B40
p_paddr 00000000
p_filesz 00002EE0
p_memsz 00026F04
p_flags 00000006
p_align 00000040
11495 [GUI] DEBUG loader - PH alloc consumption 002B0A44 (mem 00024024)
11495 [GUI] DEBUG loader - .sbss: ignoring zero-length type 8 section 08A90A20
11496 [GUI] DEBUG loader - .bss: clearing section 08A90A20 - 08AAFA88 (len 0001F068)
11496 [GUI] DEBUG loader - .bss.0001: clearing section 08AAFA90 - 08AB3BF0 (len 00004160)
11496 [GUI] DEBUG loader - .bss.0002: clearing section 08AB3C00 - 08AB4A44 (len 00000E44)
11497 [GUI] DEBUG loader - PH#2: relocating 93147 entries
11537 [GUI] INFO loader - Found ModuleInfo name:'kernel' version:0101 attr:00000000 gp:08a98a10
11538 [GUI] DEBUG loader - Reserving 0x2B0A44 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/EBOOT.BIN'
11538 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='kernel', type=PSP_SMEM_Addr, size=0x2B0A44, addr=0x08804000: returns 0x08804000
11539 [GUI] DEBUG loader - Processing Import #0: sceAudio
s_modulename 08A4D09C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0009
s_nid 08A4D41C
s_text 08A4CA60
11540 [GUI] DEBUG loader - Processing Import #1: sceAtrac3plus
s_modulename 08A4D0AC
s_version 0011
s_flags 0009
s_size 0005
s_imports 000B
s_nid 08A4D3F0
s_text 08A4CA08
11540 [GUI] DEBUG loader - Processing Import #2: sceSasCore
s_modulename 08A4D0C0
s_version 0011
s_flags 4009
s_size 0005
s_imports 001B
s_nid 08A4D554
s_text 08A4CCD0
11541 [GUI] DEBUG loader - Processing Import #3: sceCtrl
s_modulename 08A4D0D0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08A4D440
s_text 08A4CAA8
11542 [GUI] DEBUG loader - Processing Import #4: sceDisplay
s_modulename 08A4D0DC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08A4D448
s_text 08A4CAB8
11542 [GUI] DEBUG loader - Processing Import #5: sceGe_user
s_modulename 08A4D0EC
s_version 0011
s_flags 4001
s_size 0005
s_imports 000B
s_nid 08A4D460
s_text 08A4CAE8
11543 [GUI] DEBUG loader - Processing Import #6: scePower
s_modulename 08A4D0FC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08A4D53C
s_text 08A4CCA0
11544 [GUI] DEBUG loader - Processing Import #7: sceDmac
s_modulename 08A4D10C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0001
s_nid 08A4D45C
s_text 08A4CAE0
11544 [GUI] DEBUG loader - Processing Import #8: sceUmdUser
s_modulename 08A4D118
s_version 0011
s_flags 4001
s_size 0005
s_imports 0007
s_nid 08A4D5CC
s_text 08A4CDC0
11545 [GUI] DEBUG loader - Processing Import #9: sceUtility
s_modulename 08A4D128
s_version 0011
s_flags 4001
s_size 0005
s_imports 000B
s_nid 08A4D5E8
s_text 08A4CDF8
11546 [GUI] DEBUG loader - Processing Import #10: sceMpeg
s_modulename 08A4D138
s_version 0011
s_flags 0009
s_size 0005
s_imports 001B
s_nid 08A4D4D0
s_text 08A4CBC8
11546 [GUI] DEBUG loader - Processing Import #11: sceRtc
s_modulename 08A4D144
s_version 0011
s_flags 4001
s_size 0005
s_imports 0001
s_nid 08A4D550
s_text 08A4CCC8
11547 [GUI] DEBUG loader - Processing Import #12: sceImpose
s_modulename 08A4D150
s_version 0011
s_flags 4001
s_size 0005
s_imports 0001
s_nid 08A4D48C
s_text 08A4CB40
11547 [GUI] DEBUG loader - Processing Import #13: sceMp4
s_modulename 08A4D160
s_version 0011
s_flags 0009
s_size 0005
s_imports 0010
s_nid 08A4D490
s_text 08A4CB48
11548 [GUI] DEBUG loader - Processing Import #14: pemuExt
s_modulename 08A4D16C
s_version 0011
s_flags 0001
s_size 0005
s_imports 0001
s_nid 08A4D3EC
s_text 08A4CA00
11548 [GUI] DEBUG loader - Processing Import #15: InterruptManager
s_modulename 08A4D178
s_version 0011
s_flags 4000
s_size 0005
s_imports 0003
s_nid 08A4D284
s_text 08A4C730
11549 [GUI] DEBUG loader - Processing Import #16: IoFileMgrForUser
s_modulename 08A4D190
s_version 0011
s_flags 4001
s_size 0005
s_imports 0013
s_nid 08A4D290
s_text 08A4C748
11550 [GUI] DEBUG loader - Processing Import #17: Kernel_Library
s_modulename 08A4D1A8
s_version 0011
s_flags 0001
s_size 0005
s_imports 0006
s_nid 08A4D2DC
s_text 08A4C7E0
11550 [GUI] DEBUG loader - Processing Import #18: LoadExecForUser
s_modulename 08A4D1BC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08A4D2F4
s_text 08A4C810
11551 [GUI] DEBUG loader - Processing Import #19: ModuleMgrForUser
s_modulename 08A4D1D0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08A4D2FC
s_text 08A4C820
11551 [GUI] DEBUG loader - Processing Import #20: StdioForUser
s_modulename 08A4D1E8
s_version 0011
s_flags 4001
s_size 0005
s_imports 0003
s_nid 08A4D310
s_text 08A4C848
11552 [GUI] DEBUG loader - Processing Import #21: SysMemUserForUser
s_modulename 08A4D1FC
s_version 0011
s_flags 4000
s_size 0005
s_imports 0007
s_nid 08A4D31C
s_text 08A4C860
11552 [GUI] DEBUG loader - Processing Import #22: ThreadManForUser
s_modulename 08A4D214
s_version 0011
s_flags 4001
s_size 0005
s_imports 0025
s_nid 08A4D338
s_text 08A4C898
11553 [GUI] DEBUG loader - Processing Import #23: UtilsForUser
s_modulename 08A4D22C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0008
s_nid 08A4D3CC
s_text 08A4C9C0
11553 [GUI] DEBUG loader - Processing Import #24: sceSuspendForUser
s_modulename 08A4D240
s_version 0011
s_flags 4000
s_size 0005
s_imports 0003
s_nid 08A4D5C0
s_text 08A4CDA8
11554 [GUI] INFO loader - Found 456 unresolved imports
11555 [GUI] DEBUG loader - Processing header #0 at 0x08A4CE54: kernel
modulename 00000000
version 0000
attr 8000
size 04
vcount 04
fcount 0002
resident 08A4D254
11555 [GUI] DEBUG loader - module_start found: nid=0xD632ACDB, function=0x08804108
11555 [GUI] DEBUG loader - module_stop found: nid=0xCEE8593C, function=0x08804510
11556 [GUI] DEBUG loader - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
11556 [GUI] DEBUG loader - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
11556 [GUI] DEBUG loader - module_info found: nid=0xF01D73A7, addr=0x08A4D064
11556 [GUI] WARN loader - module_sdk_version found: nid=0x11B97506, sdk_version=0x06060010
11557 [GUI] WARN loader - Failed to map import at 0x08A4CA00 [0xBFBB2A30] Module 'pemuExt'(attempt 1)
11557 [GUI] WARN loader - Failed to map import at 0x08A4CA00 [0xBFBB2A30] Module 'pemuExt'(attempt 1)
11557 [GUI] INFO loader - 454 NIDS mapped
11558 [GUI] INFO loader - 2 remaining unmapped NIDS
11561 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, name='ThreadMan-InternalHandlers', type=PSP_SMEM_Addr, size=0x100, addr=0x08000000: returns 0x08000000
11562 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-RootMem', type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
11562 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0x5-idle0', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0CBFFE00
11563 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[addr=0x0CBFFE00-0x0CC00000, uid=6, partition=2, name='ThreadMan-Stack-0x5-idle0', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
11564 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0x7-idle1', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0CBFFE00
11564 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[addr=0x0CBFFE00-0x0CC00000, uid=8, partition=2, name='ThreadMan-Stack-0x7-idle1', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
11565 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
11644 [GUI] DEBUG hle.sceDisplay - Available Display Mode #0 = 1280 x 768 x 16 @60Hz
...
11650 [GUI] DEBUG hle.sceDisplay - Available Display Mode #27 = 1280 x 720 x 32 @60Hz
11650 [GUI] DEBUG hle.sceDisplay - Desktop Display Mode = 1024 x 768 x 32 @85Hz
11650 [GUI] DEBUG hle.sceDisplay - Current Display Mode = 1024 x 768 x 32 @85Hz
11650 [GUI] DEBUG hle.sceDisplay - initGL called = true, OpenGL Version = 4.3.0
11652 [GUI] INFO hle.sceDisplay - Saving GE to Textures
11652 [GUI] INFO hle.sceDisplay - Only GE Graphics: false
11653 [GUI] INFO hle.sceDisplay - Save Stencil To Memory: false
11704 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
11705 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
11709 [GUI] INFO hle.sceMpeg - Media Engine enabled
11711 [GUI] INFO hle - Using the external audio decoder (SonicStage)
11862 [GUI] INFO hle.sceFont - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
11868 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
11873 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
11878 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
11882 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
11886 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
11890 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
11895 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
11899 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
11903 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
11907 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
11911 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
11915 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
11919 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
11923 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
11927 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
11931 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
11985 [GUI] INFO hle.sceFont - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
11994 [GUI] DEBUG hle.ThreadManForUser - Creating root thread: entry=0x08804108, priority=32, stackSize=0x400, attr=0x0
11995 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0xa-root', type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x0CBFFC00
11995 [GUI] DEBUG runtime - Switching to Thread root
11997 [GUI] INFO emu - Using the following settings:
11997 [GUI] INFO emu - Configuration / Region
11999 [GUI] INFO emu - Language: [English]
11999 [GUI] INFO emu - Button preference: ["O" for "Enter"]
12000 [GUI] INFO emu - Daylight saving time: [Off]
12000 [GUI] INFO emu - Time zone offset in minutes (GMT): [0]
12000 [GUI] INFO emu - Time format: [24H]
12000 [GUI] INFO emu - Date format: [YYYY-MM-DD]
12001 [GUI] INFO emu - WLAN power saving mode: [Off]
12001 [GUI] INFO emu - Ad hoc channel: [Auto]
12001 [GUI] INFO emu - Nickname: [BlackDaemon]
12002 [GUI] INFO emu - Configuration / Video
12002 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
12002 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
12003 [GUI] INFO emu - [X] Use vertex cache
12003 [GUI] INFO emu - [ ] Use shaders
12003 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
12003 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
12004 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
12004 [GUI] INFO emu - [X] Enable saving GE screen to textures instead of memory
12004 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
12004 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
12005 [GUI] INFO emu - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
12005 [GUI] INFO emu - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
12005 [GUI] INFO emu - [ ] Disable optimized VertexInfo reading (may improve compatibility)
12006 [GUI] INFO emu - [ ] Save Stencil to Memory (more accurate but slower)
12006 [GUI] INFO emu - [ ] Use Software Rendering (very experimental, not yet complete, slow)
12006 [GUI] INFO emu - Configuration / Audio
12006 [GUI] INFO emu - [ ] Disable audio threads
12007 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
12007 [GUI] INFO emu - [ ] Disable audio blocking
12007 [GUI] INFO emu - Configuration / Memory
12007 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
12008 [GUI] INFO emu - [X] Ignore unmapped imports (not recommended)
12008 [GUI] INFO emu - Configuration / Misc
12008 [GUI] INFO emu - [X] Use Media Engine
12008 [GUI] INFO emu - [ ] Extract media files to TMP folder
12008 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
12009 [GUI] INFO emu - [ ] Use debug font (disable flash0 fonts)
12009 [GUI] INFO emu - Configuration / Compiler
12009 [GUI] INFO emu - [X] Use compiler (dynarec)
12009 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
12010 [GUI] INFO emu - [3000] maximum method size
12010 [GUI] INFO emu - Configuration / Crypto
12010 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to TMP folder
12010 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
12011 [GUI] INFO emu - [ ] Extract original PGD files to TMP folder
12011 [GUI] INFO emu - Configuration / Display
12011 [GUI] INFO emu - Antialiasing: [OFF]
12011 [GUI] INFO emu - Resolution: [Native]
12011 [GUI] INFO emu - [ ] Start JPCSP in fullscreen exclusive mode
12012 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
12081 [GUI] INFO ge - Using RenderingEngineLwjgl31
12081 [GUI] INFO ge - Using VBO
12081 [GUI] INFO ge - OpenGL version: 4.3.0
12082 [GUI] INFO ge - Shading Language version: 4.30 NVIDIA via Cg compiler
12082 [GUI] INFO ge - GL_CONTEXT_FLAGS: 0x0
12082 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
12107 [GUI] INFO ge - Using Async Vertex Cache
12108 [GUI] INFO ge - Using maxTextureSize=1024(log2=10)
12117 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
12118 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
12118 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
12119 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Enable saving GE screen to Textures instead of Memory, Ignore unmapped imports, Use Media Engine, Decode audio files with SonicStage
Code: 7518 [Emu] INFO runtime - Using Compiler
7595 [user_main] INFO compiler - Replacing CodeBlock at 0x08A2D7EC by Native Code 'strlen'
7599 [user_main] INFO compiler - Replacing CodeBlock at 0x08A4380C by Native Code 'memset'
7837 [user_main] INFO stdout - //----------------------------------------------//
7838 [user_main] INFO stdout - // //
7838 [user_main] INFO stdout - // YamanekoCoreSystem Init //
7889 [user_main] INFO stdout - // //
7889 [user_main] INFO stdout - // YamanekoFileSystem Init //
7917 [user_main] INFO stdout - // //
7918 [user_main] INFO stdout - // YamanekoGraphicSystem Init Start... //
7922 [user_main] INFO stdout - // Texture Manager Format Finished... //
7939 [user_main] INFO stdout - // Memory Format Finished... //
7950 [GUI] INFO ge - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
7983 [GUI] WARN ge - Unimplemented VSCX: coordX=0
7983 [GUI] WARN ge - Unimplemented VSCY: coordY=0
7983 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
7983 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
7983 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
7983 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
7984 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
7984 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
7984 [GUI] WARN ge - Unimplemented VFC: fog=0
7984 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
7984 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
8008 [user_main] INFO compiler - Replacing CodeBlock at 0x08A30A2C by Native Code 'sceGuSetMatrix'
8010 [user_main] INFO compiler - Replacing CodeBlock at 0x08A300D0 by Native Code 'sceGuTexMapMode'
8010 [user_main] INFO compiler - Replacing CodeBlock at 0x08A30078 by Native Code 'sceGuTexLevelMode'
8014 [user_main] INFO compiler - Replacing CodeBlock at 0x08A313AC by Native Code 'sceGuMaterial'
8022 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1 OK
8038 [user_main] INFO stdout - // Draw Format Finished... //
8041 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x33
8048 [user_main] INFO compiler - Replacing CodeBlock at 0x08A45C80 by Native Code 'strcmp'
8058 [user_main] INFO stdout - // Yamaneko All Green //
8059 [user_main] INFO stdout - // //
8059 [user_main] INFO stdout - //----------------------------------------------//
8063 [user_main] INFO compiler - Replacing CodeSequence at 0x08A4380C-0x08A438E0 by Native Code 'memset'
8105 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567
8147 [user_main] INFO compiler - Replacing CodeBlock at 0x08A4342C by Native Code 'memcpy'
8170 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 03567
8178 [user_main] WARN emu - Sector number 882736 out of ISO (numSectors=882736)
8203 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data_3rd/exdata.lst flags = 1 permissions = 03567
8475 [GUI] INFO ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
8677 [user_main] INFO compiler - Replacing CodeBlock at 0x08A30178 by Native Code 'sceGuTexImage'
8680 [user_main] INFO compiler - Replacing CodeSequence at 0x08A2F550-0x08A2F61C by Native Code 'sceGuDrawArray'
8681 [Async Vertex Cache Thread] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
8683 [Async Vertex Cache Thread] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
8735 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
11456 [user_main] INFO stdout - //----------------------------------------------//
11457 [user_main] INFO stdout - // //
11457 [user_main] INFO stdout - // YamanekoSoundSystem Init Start... //
11457 [user_main] INFO stdout - // //
11458 [user_main] INFO stdout - //----------------------------------------------//
11460 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
11511 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
11562 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
13015 [GUI] INFO ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
13292 [user_main] INFO compiler - Replacing CodeSequence at 0x08A4380C-0x08A438E0 by Native Code 'memset'
13746 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
13748 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
13799 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0308) PSP_MODULE_AV_MP4 loaded
13853 [user_main] INFO hle.sceMpeg - sceMpegInit
13854 [user_main] WARN hle.sceMpeg - sceMpegAvcResourceInit unknown=0x1
13854 [user_main] WARN hle.sceMpeg - Unimplemented sceMpegAvcResourceGetAvcDecTopAddr unknown=0x8A80000
13862 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0cd2d4_size0x127cb22 flags = 4001 permissions = 03567
13870 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4Init unk1=true, unk2=true
13871 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4Create mp4=0xA80C000, unknown2=0xA7FAC64, readBufferAddr=0x0A80AD50, readBufferSize=0x1000
13872 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4GetMovieInfo mp4=0xA80C000, unknown2=0x0A7FAC74
13873 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4GetNumberOfSpecificTrack unknown1=0xA80C000, unknown2=0x11
13874 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4RegistTrack mp4=0xA80C000, unknown2=0x11, unknown3=0x0, callbacks=0x0A7FAC64, unknown5=0xA7F6C64
13874 [user_main] WARN hle.sceMp4 - sceMp4RegistTrack callbacks: param=0x00000004, getCurrentPosition=0x089ED384, seek=0x089ED3C8, read=0x089ED430
13875 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4TrackSampleBufQueryMemSize unknown1=0x11, unknown2=0xF, unknown3=0x104AD, unknown4=0x100000, unknown5=0x10000
13875 [user_main] WARN hle.sceMp4 - sceMp4TrackSampleBufQueryMemSize returning 0x2104C0
13876 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4TrackSampleBufConstruct mp4=0xA80C000, unknown2=0xA7F6C64, unknown3=0xA80C610, unknown4=0x2104C0, unknown5=0xF, unknown6=0x104AD, unknown7=0x100000, unknown8=0x10000
13877 [user_main] WARN hle.sceMpeg - Unimplemented sceMpegAvcResourceGetAvcEsBuf
13880 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcTrackInfoData unknown1=0xA80C000, unknown2=0xA7F6C64, unknown3=0xA7FAC80
13884 [MOVIE_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4TrackSampleBufAvailableSize mp4=0xA80C000, unknown2=0xA7F6C64, writableBytesAddr=0x0CB92A70, unknown4=0x0CB92A74
13885 [MOVIE_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4TrackSampleBufPut mp4=0xA80C000, unknown2=0xA7F6C64, writableBytes=0x1000
13895 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
13896 [MOVIE_DEC_THREAD] WARN hle.IoFileMgrForUser - seek - id 4 PSP_ERROR_ASYNC_BUSY
56039 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
56078 [MOVIE_DEC_THREAD] ERROR me - MediaEngine: No audio streams found!
56086 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
56092 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
56098 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
56104 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
56110 [MOVIE_DEC_THREAD] WARN hle.sceMp4 - Unimplemented sceMp4GetAvcAu mp4=0xA80C000, unknown2=0xA7F6C64, auAddr=0x0A7F6AF4, unknown4=0x0CB909F0
56245 [SOUND_THREAD] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0a7477_size0x3c1a14 flags = 1004001 permissions = 00
56367 [SOUND_THREAD] INFO hle.sceAtrac3plus - hleAtracSetData atID=0x0, buffer=0x0A649100, readSize=0x60000, bufferSize=0x60000, fileSize=0x3C1A14
57662 [SOUND_THREAD] INFO hle.sceAtrac3plus - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\ULJM05353-0061DA67EBD6B9C6\Atrac\Atrac-003C1A14-0A649100-B7663FBE.wav''.
57698 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
57700 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
57776 [user_main] INFO hle - Ignore Unmapped Imports enabled
57777 [user_main] WARN hle - IGNORING: Unmapped import at 0x08A4CA00 [0xBFBB2A30] Module 'pemuExt' - $a0=0x08BEE260 $a1=0x08A82CB8 $a2=0x00000001
57808 [user_main] WARN hle - IGNORING: Unmapped import at 0x08A4CA00 [0xBFBB2A30] Module 'pemuExt' - $a0=0x08BEE260 $a1=0x08A82CB8 $a2=0x00000001
57855 [user_main] WARN hle - IGNORING: Unmapped import at 0x08A4CA00 [0xBFBB2A30] Module 'pemuExt' - $a0=0x08BEE260 $a1=0x08A82CB8 $a2=0x00000001
...
RE: Eiyuu Densetsu Sora no Kiseki the 3rd Kai HD - JPN - NPJB00360 (pseudo-ULJM05353) - DragonNeos - 01-30-2015
This game was tested with r3696. The opening video before the Title Screen doesn't play since there are some unimplemented sceMp4 functions. The game requires the option "Ignore unmapped imports (not recommended)". At further points in the game, the option "Ignore invalid memory access (not recommended for test reports, but improves performance)" is also needed.
Before the game reaches the Title Screen, this message appears in the log.
Code: 15:10:16 WARN atrac3plus - SOUND_THREAD - GHA Phase shifting
This log contains the following options being added into LogSettings.xml:
Code: <logger name='hle.sceMpeg'> <level value='debug' /> </logger>
<logger name='hle.sceMp4'> <level value='debug' /> </logger>
<logger name='hle.sceAtrac3plus'> <level value='debug' /> </logger>
|