Kingdom Hearts Birth By Sleep Graphic bug - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - General Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=64) +----- Thread: Kingdom Hearts Birth By Sleep Graphic bug (/showthread.php?tid=149317) |
Kingdom Hearts Birth By Sleep Graphic bug - Kamikaz - 08-02-2013 Hey there ! (sry for bad english, not my native language :p) I managed to run KHBBS on jpcsp using various tutorials on youtube/forums. Game is running great, 30 fps no framedrops but i have a graphic bug : the game is showing like 2 screens one stacked on the other one. Here is a screenshot of my problem : http://www.hostingpics.net/viewer.php?id=337665KHBBS.png as u can see the game is quite pretty =) My computer : MSI laptop GE-70 CPU : Intel® Core™ i5-3230M (2,60 GHz) GPU : NVIDIA® GeForce™ GTX 660M RAM : 8GB Options in jpcsp : -VIDEO Only GE graphics USe bertex cache Use shaders Use a Geometry Shader for 2D rendering Disable UBO Enable VAO Enable saving GE screen to textures insead of memory Enable decoding of indexed textures -Memory Both checked -Misc Use Media Engine Decode audio files with SonicStage -Compiler Use compiler (dynarec) 50 maximum method size -Display Antialiasing x8 Resolution 1920x1080 "%JAVA_CMD%" -Xmx2512m -Xss100m -XX:MaxPermSize=512m -XX:ReservedCodeCacheSize=512m -Djava.library.path=lib/windows-amd64 -jar bin/jpcsp.jar %* (edit from the start-windows-amd64 file) Please ! Help ! RE: Kingdom Hearts Birth By Sleep Graphic bug - DragonNeos - 08-02-2013 I think it's because you enabled "Only GE graphics." Try to disable this option and see if the game will look normal. RE: Kingdom Hearts Birth By Sleep Graphic bug - fugger973 - 08-27-2013 (08-02-2013, 09:20 PM)DragonNeos Wrote: I think it's because you enabled "Only GE graphics." Try to disable this option and see if the game will look normal. im having the same problem. i tried what you said and its still there RE: Kingdom Hearts Birth By Sleep Graphic bug - DragonNeos - 08-28-2013 I'm not sure which option needs to be disabled in order to fix this problem. After testing other games, I think "Enable saving GE screen to textures instead of memory" needs to be disabled. The game will lose some FPS and the graphics will not be as sharp, but it should make the game not show double screens. If it doesn't fix the problem, you will need to post an INFO log. Search the forums if you want to know how to post a log. |