Valkyria Chronicles 2 - ULUS10515 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Valkyria Chronicles 2 - ULUS10515 (/showthread.php?tid=155354) |
RE: Valkyria Chronicles 2 - ULUS10515 - jakakrenz - 11-25-2012 sometime the game crash (randomly) and quite frequent too using rev.2871 Log : java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Unknown Source) at jpcsp.Allegrex.compiler.RuntimeContext.switchRealThread(RuntimeContex t.java:399) at jpcsp.Allegrex.compiler.RuntimeContext.switchThread(RuntimeContext.ja va:433) at jpcsp.Allegrex.compiler.RuntimeContext.update(RuntimeContext.java:389 ) at jpcsp.HLE.modules150.ThreadManForUser.internalContextSwitch(ThreadMan ForUser.java:591) at jpcsp.HLE.modules150.ThreadManForUser.contextSwitch(ThreadManForUser. java:617) at jpcsp.HLE.modules150.ThreadManForUser.hleRescheduleCurrentThread(Thre adManForUser.java:678) at jpcsp.HLE.modules150.ThreadManForUser.hleRescheduleCurrentThread(Thre adManForUser.java:700) at jpcsp.HLE.modules150.ThreadManForUser.hleBlockCurrentThread(ThreadMan ForUser.java:862) at jpcsp.HLE.modules150.ThreadManForUser.hleBlockCurrentThread(ThreadMan ForUser.java:870) at jpcsp.HLE.modules150.sceGe_user.blockCurrentThreadOnList(sceGe_user.j ava:206) at jpcsp.HLE.modules150.sceGe_user.sceGeDrawSync(sceGe_user.java:583) at _S1_2_8CB0A40.s(_S1_2_8CB0A40.java:4) at _S1_2_8C8726C.s(_S1_2_8C8726C.java:4) at _S1_2_8C8726C.exec(_S1_2_8C8726C.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1 50) at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:182) at _S1_2_8BB8FDC.s(_S1_2_8BB8FDC.java:32) at _S1_2_8BD2F60.s(_S1_2_8BD2F60.java:68) at _S1_2_8BD8D4C.s(_S1_2_8BD8D4C.java:12) at _S1_2_880490C.s(_S1_2_880490C.java:16) at _S1_2_880490C.exec(_S1_2_880490C.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1 50) at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:203) at _S1_2_8BD9070.s(_S1_2_8BD9070.java:124) at _S1_2_8804270.s(_S1_2_8804270.java:280) at _S1_2_8BA6BE8.s(_S1_2_8BA6BE8.java:268) at _S1_2_8BA6BE8.exec(_S1_2_8BA6BE8.java) at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeC ontext.java:658) at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java: 694) at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50) can anyone have an idea how to fix it?? RE: Valkyria Chronicles 2 - ULUS10515 - cyber12 - 12-04-2012 Used r 2893. Code: WARN hle.sceGe_user - Odin_Main - sceGeListEnQueue can't enqueue duplicate list address Everything is fine until half way battling, FPS shot to 700+ and everything hang. RE: Valkyria Chronicles 2 - ULUS10515 - sum2012 - 12-04-2012 Seem need to know hle.Kernel_Library flag value 0x800201A8 is what. Code: 19:46:55 WARN hle.Kernel_Library - Odin_Main - hleKernelCpuResumeIntr unknown flag value 0x800201A8 RE: Valkyria Chronicles 2 - ULUS10515 - cyber12 - 12-13-2012 No more jitters in intro movie with r 2927 RE: Valkyria Chronicles 2 - ULUS10515 - tifalita - 12-19-2012 the game tends to sometimes lock up at random times for me, i followed the settings lists on the first few pages. Also on a side note the gun noises arent there either, but the videos and the music are... jpcsp 2903:2927 RE: Valkyria Chronicles 2 - ULUS10515 - tifalita - 12-22-2012 the same thing is happening to me that is happening to the posters above me. Sorry for my last post being very unhelpful.[/align] RE: Valkyria Chronicles 2 - ULUS10515 - makotech222 - 12-28-2012 I'm getting crashing as well at random times in battle Its something new that cropped up, because i remember being able to beat the game before. Wish i knew when it happened. RE: Valkyria Chronicles 2 - ULUS10515 - hawkins - 01-13-2013 managed to get through 2 battles in a row without any wierd behavior with the newest r2957. going to test a few more to see if its fixed. Edit: nope, same problem started with the third battle, still not working. RE: Valkyria Chronicles 2 - ULUS10515 - makotech222 - 02-15-2013 Any progress on this with the new svns? RE: Valkyria Chronicles 2 - ULUS10515 - hyakki - 02-15-2013 please post a log on the info setting so the devs can take a look. |