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Fate/Tiger - Colosseum Upper - JAP - ULJM05360 - Printable Version

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+----- Thread: Fate/Tiger - Colosseum Upper - JAP - ULJM05360 (/showthread.php?tid=1565)



Fate/Tiger - Colosseum Upper - JAP - ULJM05360 - Darth1701 - 07-19-2010

r1690

works with Media Engine enabled

Compatibility:
Video: Use Viewport

Shows a black screen where pressing START is required, after the menu again, START again (both should be movies but they are black), hangs then at the "Now Loading" screen


RE: Fate/Tiger - Colosseum Upper - JAP - ULJM05360 - Hreroth - 08-17-2012

Hello,

I heard this is the right step to seek for assistance for the game running properly. So i post here

Game Code: ULJM05360
Game Name: Fate Tiger Colosseum
JPCSP Ver: v0.6 2667
Setting:
Video
X - Use a geometry
X - Enable VAO (only relevant when using shaders and vertex cache)
X - Enable saving GE screen to Textures instead of Memory
X - Use Software Rendering (very experimental, not yet complete, slow)

Problem: the game only work when i tick "Use software rendering...", but the combat screen is very slow, dark, font is bad & graphic is more terrible.


RE: Fate/Tiger - Colosseum Upper - JAP - ULJM05360 - Hreroth - 08-18-2012

(08-17-2012, 12:58 PM)Hreroth Wrote: Hello,

I heard this is the right step to seek for assistance for the game running properly. So i post here

Game Code: ULJM05360
Game Name: Fate Tiger Colosseum
JPCSP Ver: v0.6 2667
Setting:
Video
X - Use a geometry
X - Enable VAO (only relevant when using shaders and vertex cache)
X - Enable saving GE screen to Textures instead of Memory
X - Use Software Rendering (very experimental, not yet complete, slow)

Problem: the game only work when i tick "Use software rendering...", but the combat screen is very slow, dark, font is bad & graphic is more terrible.

Even i use the Latest version of JPCSP the same problem occurred



RE: Fate/Tiger - Colosseum Upper - JAP - ULJM05360 - montcer9012 - 08-21-2012

(08-18-2012, 02:20 PM)Hreroth Wrote: Even i use the Latest version of JPCSP the same problem occurred
Remember to keep trying with newest rev. Almost two or three days exist new rev to download.


RE: Fate/Tiger - Colosseum Upper - JAP - ULJM05360 - gid15 - 08-21-2012

(08-17-2012, 12:58 PM)Hreroth Wrote: Problem: the game only work when i tick "Use software rendering...", but the combat screen is very slow, dark, font is bad & graphic is more terrible.
Could you post a log file when not enabling "Use software rendering"?
If you have display problems, you can try to enable/disable "Only GE graphics" or try to enable/disable "Enable saving GE screen to Texture...".

The problem with the font is probably because you have enabled "Use debug font". Keep this option disabled and put your official PSP fonts into the flash0/font directory.


RE: Fate/Tiger - Colosseum Upper - JAP - ULJM05360 - Hreroth - 08-21-2012

(08-21-2012, 10:23 AM)gid15 Wrote:
(08-17-2012, 12:58 PM)Hreroth Wrote: Problem: the game only work when i tick "Use software rendering...", but the combat screen is very slow, dark, font is bad & graphic is more terrible.
Could you post a log file when not enabling "Use software rendering"?

As Per Requested, here is the log file.

Further i disable/enable the 2 option "Only GE graphics" or "Enable saving GE screen to Texture...", the JPCSP only show black screen after i choose my character to start the game, the menu is normal.

Thanks for the assist.


RE: Fate/Tiger - Colosseum Upper - JAP - ULJM05360 - nash67 - 10-28-2012

using r 2810
can be moved to playable now



RE: Fate/Tiger - Colosseum Upper - JAP - ULJM05360 - Zekro - 10-28-2012

Moved to playable