Dustforce [NPEB01878] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: Dustforce [NPEB01878] (/showthread.php?tid=158648) |
Dustforce [NPEB01878] - Dante38490 - 03-06-2014 Update git 06/03 Creatte folder Trophy and install trophy working. RE: Dustforce [NPEB01878] - pnkie666 - 03-11-2014 so...it's a nice progress, i think. :3 RE: Dustforce [NPEB01878] - Ekaseo - 12-02-2014 just a tiny update, it displays a yes or no option. when you press yes, the game freezes and when you press no the game shows an access violation error and stops RE: Dustforce [NPEB01878] - Annie - 10-17-2016 Shows loading animation at 60FPS Stops with: E {PPU[0x70000000] Thread (main_thread) [0x004641f4]} PPU: 'sceNpMatching2CreateContext' aborted F {PPU[0x70000000] Thread (main_thread) [0x004641f4]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\sceNp2.cpp:277) If libsysutil_np2 is loaded it stops with: E {PPU[0x70000000] Thread (main_thread) [0x0070fd58]} PPU: 'cellSysutilRegisterCallbackDispatcher' aborted F {PPU[0x70000000] Thread (main_thread) [0x0070fd58]} class std::runtime_error thrown: Unimplemented (in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSysutil.cpp:383) Both added to the list at https://github.com/RPCS3/rpcs3/issues/1936 The log is a loop of sys_memory_get_page_attribute which crashes RPCS3 when I stop the emulation because it gets nowhere. (Tested with OGL and VK, same results) RE: Dustforce [NPEB01878] - digitaldude - 03-15-2017 Goes ingame and saves progress but no sound second time I encounter this issue, I suggest someone else test this game and if they get sound working send it to playable. For now ingame. RE: Dustforce [NPEB01878] - digitaldude - 05-21-2017 rpcs3-v0.0.2-2017-05-21-2d736ea8_win64 Now playable at 60fps with vulkan and has sound. RE: Dustforce [NPEB01878] - Annie - 05-25-2017 Moving to Playable, everything appears to work. |