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Linger In Shadows [NPUA80009] - Printable Version

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+----- Thread: Linger In Shadows [NPUA80009] (/showthread.php?tid=158693)



Linger In Shadows [NPUA80009] - BlackDaemon - 03-06-2014

Another one game, which shows texture in RSX debugger.


RE: Linger In Shadows [NPUA80009] - LittleGrejmer - 03-06-2014

Loadable, have show black screen with at least 0.01 FPS


RE: Linger In Shadows [NPUA80009] - ssshadow - 03-06-2014

(03-06-2014, 05:07 PM)LittleGrejmer Wrote: Loadable, have show black screen with at least 0.01 FPS

That is true, but if the game actually loads textures I would still think it is interesting enough to post about. In this case it might actually have show something if those opengl errors didn't happen, for whatever reason. Consider loadable more like "something interesting happens.". For example, if a game in theory displays nothing but still plays audio I would say it's still loadable.


RE: Linger In Shadows [NPUA80009] - Annie - 07-08-2016

Build: 71b21fe

Doesn't open the GSFrame, throws the following exception
Code:
LDR: class fmt::exception thrown: PPUThread::cpu_init(): Out of stack memory
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUThread.cpp:117)



RE: Linger In Shadows [NPUA80009] - nash67 - 08-12-2017

RPCS3 v0.0.3-5610-8c0672f3
nothing
F {PPU[0x1000000] Thread (main_thread)} MEM: Access violation writing location 0x10000df8


RE: Linger In Shadows [NPUA80009] - Farseer - 08-18-2017

Moves to loadable in https://github.com/RPCS3/rpcs3/pull/2894