EmuNewz Network
Sonic CD [NPUB30624] - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47)
+--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172)
+---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193)
+----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195)
+----- Thread: Sonic CD [NPUB30624] (/showthread.php?tid=159208)

Pages: 1 2 3 4 5 6 7 8 9 10 11


Sonic CD [NPUB30624] - pnkie666 - 04-21-2014

So....it's happend! Now, Sonic CD is launch intro!



RE: Sonic CD [NPUB30624] - Darkriot - 04-21-2014

Pnkie666, same...Please, use in the next time "Search" (
(Я надеюсь, ты понял Wink)


RE: Sonic CD [NPUB30624] - pnkie666 - 04-22-2014

(04-21-2014, 09:18 PM)AlexAltea Wrote: Merged with the older thread. Wink

By the way, what's the difference with your previous video?

it work without pressing "resume".


RE: Sonic CD [NPUB30624] - emunewzdecade - 05-09-2014

Presented an interesting behavior with the current version!
You can proceed with emulation to the main menu screen, but with a black screen and may accompany it by rsx debugger.

This error texture observed in the previous version:
Code:
[E: RSXThread] GLTexture :: Init () -> glTexImage2D: OpenGL error 0x0501

Resulted in this error now:
Code:
[E : RSXThread]: Init tex error: Bad tex format (0x84 | linear | 0x0)

Hear the sounds of button commands.

This error was displayed after choosing the game character by pressing the X button.
Code:
[W : PPU[1] Thread (CPUThread)[0x00e25010]]: cellPamf warning: cellPamfReaderGetNumberOfSpecificStreams(pSelf=0xd0010410, streamType=21)
[E : PPU[1] Thread (CPUThread)[0x00e25010]]: Exception: GetMemFromAddr(0x0)
Thereafter, no further updates in the log.


The initial opening screen with the logo of Sega continues loading normally.
log file:
Sonic CD [NPEB-00787]


Sonic CD [NPUB30624] - element - 05-14-2014

Hey

I have implemented the "CELL_GCM_TEXTURE_R5G6B5" into GLGSRender.h

Code:
case CELL_GCM_TEXTURE_R5G6B5:
        {                                        
            glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.GetWidth(), tex.GetHeight(), 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixels);
            checkForGlError("GLTexture::Init() -> glTexImage2D");
            
            break;
        }

Intro is loading ... than the Main Screen appear ... but it has strange colors
   


RE: Sonic CD [NPUB30624] - element - 05-14-2014

when implementing the

Code:
case CELL_GCM_TEXTURE_R5G6B5:
        {                                        
            glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.GetWidth(), tex.GetHeight(), 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixels);
            checkForGlError("GLTexture::Init() -> glTexImage2D");
            //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ONE);
            break;
        }

it gaves me a very strange picutre
   


RE: Sonic CD [NPUB30624] - pnkie666 - 05-14-2014

can you add this code on github?


RE: Sonic CD [NPUB30624] - ssshadow - 05-14-2014

(05-14-2014, 02:30 PM)element Wrote: when implementing the

Code:
case CELL_GCM_TEXTURE_R5G6B5:
        {                                        
            glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.GetWidth(), tex.GetHeight(), 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixels);
            checkForGlError("GLTexture::Init() -> glTexImage2D");
            //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ONE);
            break;
        }

it gaves me a very strange picutre

If the game didn't display that before your code addition, then please make a pull request! It looks completely fine, just some minor color format issue, trivial probably.


RE: Sonic CD [NPUB30624] - shadow - 05-14-2014

wrong colors probably mean that color format is wrong...


RE: Sonic CD [NPUB30624] - flashmozzg - 05-14-2014

Yeah, no red and probably green instead of blue.