Assault Heroes [NPUB30028] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: Assault Heroes [NPUB30028] (/showthread.php?tid=159651) |
Assault Heroes [NPUB30028] - emunewzdecade - 03-26-2014 The game goes to load with black GSFrame and vary between 16-30 frames. Log file: http://pastebin.com/46Gh211U RE: Assault Heroes [NPUB30028] - emunewzdecade - 04-02-2014 infinite loop: [E : RSXThread]: TODO: cellGcmSetVertexDataBaseOffset(0x0, 0x0) Code: [E : RSXThread]: TODO: cellGcmSetBackPolygonMode(0x1b02) RE: Assault Heroes [NPUB30028] - emunewzdecade - 07-16-2014 * rpcs3 revision 75e81bc * Now no more infinite loop.; the game no longer crashes after booting; In "RSX Debugger" generated some texture, but at the moment visible with a black screen. Some significant changes in the new log file. Code: ... log updated http://pastebin.com/wK7zhVPm AssaultHeroes_logfile.zip (Size: 21.45 KB / Downloads: 162) RE: Assault Heroes [NPUB30028] - ps0ne - 12-14-2014 Another two or three corrupted images in RSX debugger, game is promising, but it is looped again or i dont know what to press to go past menu. New log: RE: Assault Heroes [NPUB30028] - tambre - 12-14-2014 (12-14-2014, 11:28 AM)ps0ne Wrote: Another two or three corrupted images in RSX debugger, game is promising, but it is looped again or i dont know what to press to go past menu. The game uses "DRAW_INLINE_ARRAY" so no hopes for it to run anytime soon. RE: Assault Heroes [NPUB30028] - BlackDaemon - 01-06-2016 Shows intros on recent master build. One of SPURS threads crashes during loading. Requires libSre and JpgDec LLE'd. RE: Assault Heroes [NPUB30028] - BlackDaemon - 02-08-2017 Goes ingame on recent master build v0.0.1-1669d0fd (PR #2352). LLE used Code: - libac3dec.prx RE: Assault Heroes [NPUB30028] - digitaldude - 05-26-2017 It's playable now at 60fps, the only issue is the terrain doesnt look exactly right but doesn't stop gaming from being playable. |