Discuss Dream Club Portable sceUtilityScreenshotGetStatus fix - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: svn trunk discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=56) +---- Thread: Discuss Dream Club Portable sceUtilityScreenshotGetStatus fix (/showthread.php?tid=159875) |
Discuss Dream Club Portable sceUtilityScreenshotGetStatus fix - sum2012 - 04-01-2014 In http://code.google.com/p/jpcsp/source/browse/trunk/src/jpcsp/HLE/modules150/sceUtility.java?spec=svn3477&r=3477 1: Remove line 1806 and 1807 2: Add "else status = PSP_UTILITY_DIALOG_STATUS_SCREENSHOT_UNKNOWN;" after line 1810 check If you agree this two changes, PSP_UTILITY_DIALOG_STATUS_SCREENSHOT_UNKNOWN more like this nameSP_UTILITY_DIALOG_STATUS_SCREENSHOT_INVALID This make Dream Club Portable and Kenka Bancho Bros. Tokyu Battle Royal happy. Dream Club Portable modify log:ULJS00333log.7z Kenka Bancho Bros. Tokyu Battle Royal modify log:ULJS00517.txt RE: Discuss Dream Club Portable sceUtilityScreenshotGetStatus fix - gid15 - 04-02-2014 Does r3478 fix the issue with these games? RE: Discuss Dream Club Portable sceUtilityScreenshotGetStatus fix - sum2012 - 04-02-2014 Well done,fixed (04-02-2014, 04:00 PM)gid15 Wrote: Does r3478 fix the issue with these games? |