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Mantle and DirectX 12 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Support & Issue Reporting (https://www.emunewz.net/forum/forumdisplay.php?fid=163) +---- Thread: Mantle and DirectX 12 (/showthread.php?tid=160463) Pages:
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Mantle and DirectX 12 - hassanrazza - 04-10-2014 I was just curious thinking about the soon to be introduced low level apis namely, AMD Mantle and Directx 12. Will these aid the ps3 emulation process in any way or enable the devs to start making a ps4 or xbone emulator, as both 'next-gen' consoles have an x86 architecture and MS has already show forza 5 running on a pc at 60 fps on dx 12 (not going to realease it on pc, though). Thanks in advance RE: Mantle and DirectX 12 - LittleGrejmer - 04-10-2014 http://www.emunewz.net/forum/showthread.php?tid=160368. For eight generation(ps4,XOne) consoles emulators, console first must be reverse enginereed. RE: Mantle and DirectX 12 - bellysaga - 04-10-2014 I am working on a PS4 emulator/VM, but very little can be added to it at this point (working on a VM-like translator for opcodes from Bochs now): http://www.github.com/ghaststeam/ps4emx Mantle will used to compliment DX and/or OpenGL since it's primarily Windows targeted only. The GPU is not going to be a big deal to emulate, fortunately, but the only thing that will be committed is just a semi-altered Bochs x86 with 8-cores and a few tweaks. RE: Mantle and DirectX 12 - Bigpet - 04-11-2014 (04-10-2014, 08:28 PM)bellysaga Wrote: The GPU is not going to be a big deal to emulate, fortunately Justify that statement. Have you been able to get the PS4 SDK? Seen the compiled output of PSSL, seen the compiled output of GNM? No? Then how could you possibly know? RE: Mantle and DirectX 12 - bellysaga - 04-11-2014 I don't have it, but I know a licensed PS4 publisher who will give me temporary access. Basically, the PS4's development tools are not that advanced. Sharing the SDK and other development info is illegal in this case, so I won't be posting it. RE: Mantle and DirectX 12 - Bigpet - 04-11-2014 I didn't see any justification for "The GPU is not going to be a big deal to emulate, fortunately", you merely said you "will [be given] me temporary access" to the SDK. How about you stop bullshitting or actually provide some believable info that you aren't bullshitting. RE: Mantle and DirectX 12 - hassanrazza - 04-11-2014 I am grateful that you guys took the time to comment on my post, but my question somewhat stands; will low level apis ( Mantle and DX12 ) speed up or aid ps3 emulation, or make next gen console emulation possible? I apologise if this question seems stupid, but please learned ones, feed my curiosity. RE: Mantle and DirectX 12 - derpf - 04-11-2014 (04-11-2014, 04:04 AM)hassanrazza Wrote: I am grateful that you guys took the time to comment on my post, but my question somewhat stands; will low level apis ( Mantle and DX12 ) speed up or aid ps3 emulation, or make next gen console emulation possible? No. RE: Mantle and DirectX 12 - Bigpet - 04-11-2014 If you want my informed opinion (based on the fact that neither is publicly available), it's that I don't know and if anyone tells you he "knows" then he's most likely lying or telling you half-truths. RE: Mantle and DirectX 12 - Ashe - 04-11-2014 And again, OpenGL's MDI/(sparse) texture arrays/bindless resources do more than enough for an emulator, while remaining cross platform |