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Blast Factor [NPUA80002] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Blast Factor [NPUA80002] (/showthread.php?tid=162384) |
Blast Factor [NPUA80002] - Ekaseo - 05-31-2014 Shows a black screen and 60fps RE: Blast Factor [NPUA80002] - BlackDaemon - 02-19-2017 Tested on recent master build v0.0.1-22c0f0d6 (PR #2405). Crashes on loading screen. LLE used Code: - libac3dec.sprx RE: Blast Factor [NPUA80002] - nash67 - 07-30-2017 RPCS3 v0.0.3-9-54f990a still nothing but a black screen F 0:00:05.037446 {PPU[0x1000000] Thread (main_thread) [0x00438f8c]} class std::runtime_error thrown: Trap! (in file C:\rpcs3\rpcs3\Emu\Cell\PPUInterpreter.cpp:3093) |