Akimi Village [NPUA30036] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: Akimi Village [NPUA30036] (/showthread.php?tid=163005) |
Akimi Village [NPUA30036] - aniruddh - 06-23-2014 log http://pastebin.com/BDjqaEDK RE: akimi village - jacky400 - 06-23-2014 anything show up in the RSX debugger ? and make sure to check write color buffer to see if something will show up . RE: Akimi Village [NPUA30036] - aniruddh - 06-23-2014 no it does not RE: Akimi Village [NPUA30036] - jacky400 - 06-23-2014 (06-23-2014, 08:30 AM)aniruddh Wrote: no it does not Alright thanks. From the log , it is not even creating new FBO yet . RE: Akimi Village [NPUA30036] - Annie - 07-08-2016 Build: 71b21fe LLE: libsre, libsail Black screen with 0.00FPS, throws the following exception: Code: ·E LDR: Unknown function '0xD9B8C0EE' in module 'cellSysmodule' (index 2975) RE: Akimi Village [NPUA30036] - BlackDaemon - 01-25-2017 Goes ingame with some glitches using OpenGL on recent master build v0.0.1-8-60bd2fb. LLE used Code: - libadec.prx RE: Akimi Village [NPUA30036] - digitaldude - 05-25-2017 rpcs3-v0.0.2-2017-05-22-5f38098a_win64 Framerate is playable now I think. Game is playable. RE: Akimi Village [NPUA30036] - ssshadow - 05-25-2017 Moving to playable. |