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Build Success - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Support & Issue Reporting (https://www.emunewz.net/forum/forumdisplay.php?fid=163) +---- Thread: Build Success (/showthread.php?tid=163510) Pages:
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Build Success - jzx - 07-22-2014 Hello , I just compiled rpcs3 and it works I own few PS3/fat here is my cfg Linux debian 3.14-1-amd64 #1 SMP Debian 3.14.12-1 (2014-07-11) x86_64 GNU/Linux cat /proc/cpuinfo |grep -i proc processor : 0 processor : 1 processor : 2 processor : 3 cat /proc/meminfo MemTotal: 4060308 kB MemFree: 564736 kB MemAvailable: 3359284 kB Buffers: 396520 kB Cached: 2263292 kB SwapCached: 60 kB Active: 1659588 kB Inactive: 1355220 kB Active(anon): 259928 kB Inactive(anon): 103708 kB Active(file): 1399660 kB Inactive(file): 1251512 kB Unevictable: 0 kB Mlocked: 0 kB SwapTotal: 6547452 kB SwapFree: 6547392 kB Dirty: 52 kB Writeback: 0 kB AnonPages: 354928 kB Mapped: 120872 kB Shmem: 8628 kB Slab: 419728 kB SReclaimable: 396780 kB SUnreclaim: 22948 kB KernelStack: 2448 kB PageTables: 15088 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 8577604 kB Committed_AS: 1528500 kB VmallocTotal: 34359738367 kB VmallocUsed: 83548 kB VmallocChunk: 34359649512 kB HardwareCorrupted: 0 kB AnonHugePages: 0 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 109504 kB DirectMap2M: 4083712 kB glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.4 Just wanted to know how to start homebrewing is it possible to communicate with real ps3 with usb / eth ? Anyway thanks guys RE: Build Success - jzx - 07-25-2014 Regarding Ethernet, every game/homebrew I have seen so far just uses the sys_net module, which is just a wrapper of the lv2 syscalls http://www.psdevwiki.com/ps3/LV2_Functions_and_Syscalls#sys_net_Syscalls We haven't implemented those lv2 syscalls either, but we are high-level emulating that module as well (it works just like "sys/socket.h" on Linux, just with few differences SCE introduced just to fuck with us). And it actually works fine for some games. For example, I remember some FTP server homebrew (there was a thread by @ssshadow about it afaik) that you can run on RPCS3, so that any computer in your LAN can access to /dev_hdd0/ via FTP. Sending files is slow as fuck though. Great , may tcpdump be useful to debug things ? So yeah, connectivity between PS3s and RPCS3 vía LAN should be possible. However, due to RPCS3s slowness and poor RSX emulation, among several other issues, make that impractical for now. [/quote] Another question i have is i own few ps3 (fat 40/60) sata hard drives is it possible to use those as raw device for example ? RE: Build Success - Bigpet - 07-25-2014 (07-25-2014, 05:38 AM)jzx Wrote: Another question i have is i own few ps3 (fat 40/60) sata hard drives is it possible to use those as raw device for example ? Nope, we do not emulate the harddrive encryption (it uses per console keys if I remember right) RE: Build Success - jzx - 07-27-2014 (07-25-2014, 06:22 AM)Bigpet Wrote:(07-25-2014, 05:38 AM)jzx Wrote: Another question i have is i own few ps3 (fat 40/60) sata hard drives is it possible to use those as raw device for example ? is it possible to imagine something as using hdd studio to produce some sort of flat file that can be an HDD image file and mount it as a regular drive or even fake it as an usb drive in rpcs3 ? (07-25-2014, 06:22 AM)Bigpet Wrote:(07-25-2014, 05:38 AM)jzx Wrote: Another question i have is i own few ps3 (fat 40/60) sata hard drives is it possible to use those as raw device for example ? It may sound absurd but is it possible to build and run rpcs3 on big iron ? (eg sparc64/mips64) RE: Build Success - Bigpet - 07-27-2014 (07-27-2014, 10:37 AM)jzx Wrote: is it possible to imagine something as using hdd studio to produce some sort of flat filenope (07-25-2014, 05:38 AM)jzx Wrote: It may sound absurd but is it possible to build and run rpcs3 on big iron ? not without modifications But that wouldn't serve too much of a purpose, inaccuracy and incompletion is what our primary issues are, additional hardware will sadly not solve that. RE: Build Success - jzx - 07-30-2014 (07-27-2014, 11:42 AM)Bigpet Wrote:(07-27-2014, 10:37 AM)jzx Wrote: is it possible to imagine something as using hdd studio to produce some sort of flat filenope Of course, but what i mean is basically: More power to understand more complex mechanisms 8RISC CPU (8mb each) / 64gb RAM / 6 x72gb FC disks is certainly more powerful than modern PC Imagine a (really) powerful host , an attached usb to sata adapter with a ps3 sata hdd . wouldn't it be useful for some purposes ? RE: Build Success - ssshadow - 07-30-2014 (07-30-2014, 10:11 AM)jzx Wrote: Of course, but what i mean is basically: What? I doubt there is anything important not understood about the ps3, and even if there was, how would access to a fast computer help? (07-30-2014, 10:11 AM)jzx Wrote: 8RISC CPU (8mb each) / 64gb RAM / 6 x72gb FC disks is certainly more powerful than modern PC This is all useless for all practical intents and purposes. (07-30-2014, 10:11 AM)jzx Wrote: Imagine a (really) powerful host , an attached usb to sata adapter with a ps3 sata hdd . No, not at all. Technically slower than a normal SATA SSD too, not that disc I/O is important anyway. RE: Build Success - jzx - 07-30-2014 No, not at all. Technically slower than a normal SATA SSD too, not that disc I/O is important anyway. FC disks are faster than sata drive (not SSD) at constant rate of 15krpm ... RE: Build Success - ssshadow - 07-30-2014 (07-30-2014, 01:28 PM)jzx Wrote: No, not at all. Technically slower than a normal SATA SSD too, not that disc I/O is important anyway. Still fucking useless for rpcs3 and most people in general. RE: Build Success - jzx - 07-30-2014 Still fucking useless for rpcs3 and most people in general. [/quote] Lol so i will dd my own ps3 hdd (40gb) to my 6 FC array and try to handle an entire image file in ram . I would have to add a module to your code to handle the dd'ed file Anyway thanks for your help |