Cross Channel: For All People [BLJM61187] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: Cross Channel: For All People [BLJM61187] (/showthread.php?tid=164560) |
Cross Channel: For All People [BLJM61187] - BlackDaemon - 10-07-2014 Tested on latest rpcs3 commit 67bc9acbe0. Works very slow, and emulator stops working at end of video. To run game make sure to replace sn.sdat file with manually decrypted one and disable cellSaveDataAutoSave2 function in cellSaveData.cpp. RE: Cross Channel: For All People [BLJM61187] - trqrrhmn - 10-09-2014 Looks amazing Since Visual Novels usually have require minimal player interaction, they are perfect for RPCS3 at this stage Really good job on this, hope it will be in the playable section soon RE: Cross Channel: For All People [BLJM61187] - Annie - 02-09-2016 rpcs3-v0.0.0.6-460-g303a109 Doesn't work in the latest master build. The cellSaveDataAutoSave2 thingy is still breaking the game though. Crashes with: Code: {PPU Thread[0x67] (sdu_sample_auto_save)[0x0003ede8]} HLE: Last function: cellSaveDataAutoSave2 (0x8b7ed64b) RE: Cross Channel: For All People [BLJM61187] - digitaldude - 04-05-2017 rpcs3-v0.0.2-2017-04-03-a2b33c37_win64 Save/load works, graphics work, sound works. Playable. RE: Cross Channel: For All People [BLJM61187] - ssshadow - 04-05-2017 Moving to playable |