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EmuNewz Network
Tekken 6 - Critical Error - Printable Version

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+---- Forum: svn trunk discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=56)
+---- Thread: Tekken 6 - Critical Error (/showthread.php?tid=1662)

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Tekken 6 - Critical Error - Achillea - 07-30-2010

Hey there, I've just downloaded JPCSP v0.5 for 32bit, and I have a Tekken 6 ISO in the umdimages folder.

But when I choose Load UMD and open Tekken 6, an error appears saying "Critical Error: check console for more details".

I copied the log when it happened. Here it is:
3728 [GUI] INFO misc - Jpcsp v0.5
3806 [GUI] INFO misc - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10466
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 0
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 5.50
REGION = 32768
TITLE = TEKKEN 6
USE_USB = 0
probably homebrew? false
4321 [GUI] INFO misc - Unrecognized file format
4321 [GUI] INFO misc - File magic 00 00 00 00
4524 [GUI] WARN misc - .shstrtab section not found
4586 [GUI] ERROR misc - ModuleInfo not found!
4586 [GUI] INFO misc - Found 0 imports from 0 modules
4586 [GUI] INFO misc - 0 NIDS mapped

Please help fix my problem, thank you!


RE: Tekken 6 - Critical Error - nickblame - 07-30-2010

yea thats a common problem. just try tekken 6 from umd directly on a psp and that should do it. Idea


RE: Tekken 6 - Critical Error - Achillea - 07-31-2010

I would love to; but the problem is, I don't have a PSP. D:

I just copied an ISO straight from a PSP of a friend though. I've tried it on Jpcsp, but it still showed the same errors. Would a UMD file stand better than an ISO, though?


RE: Tekken 6 - Critical Error - Rix8 - 07-31-2010

(07-31-2010, 01:21 PM)Achillea Wrote: I would love to; but the problem is, I don't have a PSP. D:

I just copied an ISO straight from a PSP of a friend though. I've tried it on Jpcsp, but it still showed the same errors. Would a UMD file stand better than an ISO, though?

just download the newest revision 1716! and try launch tekken6 .


RE: Tekken 6 - Critical Error - Achillea - 07-31-2010

I am already using 1716. It shows the same problems, unfortunately. Does MagicISO or WinRAR affect the compatibility or something? I doubt that, since I've also tried untinstalling MagicISO and WinRAR.


RE: Tekken 6 - Critical Error - Hykem - 07-31-2010

The problem is that this game has an encrypted boot module (EBOOT.BIN). You need to ask your friend to decrypt that file in his ISO and build a new image with the new file.
Here's a tutorial on the subject: http://www.jpcsp.org/forum/viewtopic.php?f=30&t=7704


RE: Tekken 6 - Critical Error - BlackDaemon - 07-31-2010

As i remember Tekken 6 has different boot structure that currently unsupported with JPCSP.


RE: Tekken 6 - Critical Error - Hykem - 07-31-2010

(07-31-2010, 06:36 PM)BlackDaemon Wrote: As i remember Tekken 6 has different boot structure that currently unsupported with JPCSP.

It does, I only saw the "Unrecognized file format". Sorry. Tongue
I traced all the games that have this issue and I'm comparing their boot files' structure. Hopefully this will explain why this is happening. Confused


RE: Tekken 6 - Critical Error - Hykem - 08-02-2010

I think I found something. Could anyone please test this and any other games that have the same issue in r1720?


RE: Tekken 6 - Critical Error - Darth1701 - 08-02-2010

(08-02-2010, 06:17 PM)Hykem Wrote: I think I found something. Could anyone please test this and any other games that have the same issue in r1720?

Great work:

Tekken 6 loads ...

Code:
7625 [GUI] INFO  misc - Jpcsp v0.5 1720
7625 [GUI] INFO  misc - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10466
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 18
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.10
REGION = 32768
TITLE = TEKKEN 6
USE_USB = 0
probably homebrew? false
7640 [GUI] INFO  misc - Loading global compatibility settings
7640 [GUI] INFO  ge - Only GE Graphics: false
7640 [GUI] INFO  hle - Media Engine enabled
7687 [GUI] INFO  hle.audio - Audio ChReserve disabled: false
7687 [GUI] INFO  hle.audio - Audio Blocking disabled: false
7687 [GUI] INFO  hle - Audio threads disabled: false
7687 [GUI] INFO  memory - Ignore invalid memory access: false
7890 [GUI] INFO  misc - Unrecognized file format
7890 [GUI] INFO  misc - File magic 00 00 00 00
7984 [GUI] WARN  misc - .shstrtab section not found
8047 [GUI] WARN  misc - ELF is not PRX, but has no section headers!
8047 [GUI] WARN  misc - Manually locating ModuleInfo at address: 0x8b89740
8047 [GUI] INFO  misc - Found ModuleInfo name:'tekken' version:0101 attr:00000000 gp:08c022b0
8047 [GUI] INFO  misc - Found 268 imports from 30 modules
8062 [GUI] WARN  misc - Failed to map import at 0x08B89268 [0x58B83577] Module 'scePsmfPlayer'(attempt 1)
8062 [GUI] INFO  misc - 267 NIDS mapped
8062 [GUI] INFO  misc - 1 remaining unmapped NIDS
8078 [GUI] INFO  hle - pspiofilemgr - filepath disc0/
8109 [GUI] INFO  ge - OpenGL version: 3.3.9901 Compatibility Profile Context
8140 [GUI] INFO  ge - Using VBO
9125 [Emu] INFO  runtime - Using Compiler
9437 [root] WARN  hle - Unsupported syscall 213c SysMemUserForUser_91DE343C 05050010 09fffe00 00000000
9453 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7C8DC by Native Code 'strlen'
9469 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
9500 [user_main] INFO  compiler - Replacing CodeSequence at 0x08B7A3BC-0x08B7A460 by Native Code 'memset'
9562 [user_main] WARN  hle - sceKernelChangeThreadPriority SceUID=ffffffff newPriority:0x13) unknown thread
9578 [user_main] WARN  hle - sceKernelChangeThreadPriority SceUID=ffffffff newPriority:0x13) unknown thread
9578 [user_main] WARN  hle - sceKernelChangeThreadPriority SceUID=ffffffff newPriority:0x13) unknown thread
9578 [user_main] WARN  hle - sceKernelChangeThreadPriority SceUID=ffffffff newPriority:0x13) unknown thread
9578 [user_main] WARN  hle - sceKernelChangeThreadPriority SceUID=ffffffff newPriority:0x13) unknown thread
9578 [user_main] WARN  hle - sceKernelChangeThreadPriority SceUID=ffffffff newPriority:0x13) unknown thread
9578 [user_main] WARN  hle - sceKernelChangeThreadPriority SceUID=ffffffff newPriority:0x13) unknown thread
9578 [user_main] WARN  hle - sceKernelChangeThreadPriority SceUID=ffffffff newPriority:0x13) unknown thread
9609 [user_main] INFO  compiler - Replacing CodeBlock at 0x08ACFD44 by Native Code 'nop'
9609 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AEBB70 by Native Code 'nop'
10250 [user_main] INFO  compiler - Splitting _S1_3_8939FE8 (5121/3000)
10328 [user_main] INFO  compiler - Replacing CodeBlock at 0x08865488 by Native Code 'nop'
10375 [user_main] ERROR memory - read8 - Invalid memory address : 0x0 PC=08804238
14062 [user_main] WARN  hle - UNIMPLEMENTED:sceKernelCreateFpl option at 0x9fff570 (size=8)
14156 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params
14203 [user_main] INFO  compiler - Replacing CodeBlock at 0x08ACD010 by Native Code 'nop'
14250 [user_main] INFO  compiler - Replacing CodeBlock at 0x088789E8 by Native Code 'nop'
14297 [user_main] INFO  hle - sceDisplaySetFrameBuf(topaddr=0x4044000,bufferwidth=512,pixelformat=1,sync=1) ok
14359 [user_main] INFO  compiler - Replacing CodeBlock at 0x0885F3D8 by Native Code 'nop'
14390 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14390 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14406 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14437 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14453 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14469 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14484 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14500 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14515 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14531 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14547 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14578 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14594 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14609 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14625 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14640 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14656 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14672 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]
14703 [user_main] INFO  misc - Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]

... but goes not much further at the moment due to unimplemented functions.

Evangelion: Battle Orchestra also loads and it looks like it's half-playable