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Titan Attacks [NPUB31425] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Playable (https://www.emunewz.net/forum/forumdisplay.php?fid=195) +----- Thread: Titan Attacks [NPUB31425] (/showthread.php?tid=168765) |
Titan Attacks [NPUB31425] - Yagami Light9 - 05-07-2015 RE: Titan Attacks NPUB31425 - syphurith - 05-09-2015 Thanks for your log. Better use quote or other to let it fold, or simply upload the full log file as attachment next time. :-) OSK=On Screen Keyboard. This is not implemented currently. Trophy doesn't cause much troubles for reaching further. "error C5052: gl_Position is not accessible in this profile". and "glGetUniformLocation(0xc, vc[405]): opengl error 0x0502" Well which graphic card are you using, and your OS? If it should be supported then this may due to some bugs. So it is loadable now? Even i can not see the video due to my poor network, the graphic should have glitches. If anything special that has been observed by you, please tell us about that. RE: Titan Attacks NPUB31425 - Yagami Light9 - 05-09-2015 GTX 650 ti / WIN 8.1 RE: Titan Attacks NPUB31425 - syphurith - 05-09-2015 glGetUniformLocation(0xc, vc[405]): opengl error 0x0502 is a common issue now. Seems there is some problems with RSX rendering. Since rsx branch haven't been merged back into master, i think it would be quite a long time before it was solved. error C5052: gl_Position is not accessible in this profile Eh.. Your card should be OK, at least that is better than mine.. Maybe another one could test this game to find about this line.. Titan Attacks! [NPUB31425] - Yagami Light9 - 02-03-2017 Settings : *Render: -DX12 / Vulkan / OpenGL -1280x720 -VSync OFF -OpenAL -Frame limit '59.94' *PPU Decoder: -Recompiler (LLVM) *SPU Decoder: -Recompiler (ASMJIT) LLE: Quote:(http://pastebin.com/raw/5RuSzQyn) Quote:W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0) Quote:U {PPU[0x1000002] Thread () [0x001f6314]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0x4fdb98, options=0x0) Log: RE: Titan Attacks! [NPUB31425] - ssshadow - 02-03-2017 So audio stops working? Not sure if that's playable. It technically is but... RE: Titan Attacks! [NPUB31425] - digitaldude - 02-03-2017 Well there is playable and then there is perfect. This is playable. RE: Titan Attacks! [NPUB31425] - Annie - 02-04-2017 Duplicate of http://www.emunewz.net/forum/showthread.php?tid=168765 Merging |