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Planets Under Attack [NPUB30626] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Planets Under Attack [NPUB30626] (/showthread.php?tid=172589) |
Planets Under Attack [NPUB30626] - BlackDaemon - 10-20-2015 Shows some screen on 77bf86eaa5. RE: Planets Under Attack [NPUB30626] - BlackDaemon - 01-10-2016 Tested on recent master build. Shows very broken graphics after loading screen. Requires libSre and SpursJq LLE'd. Code: E {SPU[0x56] Thread (GeneralSPURSCellSpursKernel5)[0x1a508]} Exception: Unknown STOP code: 0x0 (Out_MBox is empty) RE: Planets Under Attack [NPUB30626] - BlackDaemon - 01-28-2017 Tested on recent master build v0.0.1-8-60bd2fb. One of Spurs threads crashes on loading screen, but you could see menus, if press Resume. Code: F {SPU[0x54] Thread (GeneralSPURSCellSpursKernel0)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty) LLE used Code: - libadec.prx RE: Planets Under Attack [NPUB30626] - BlackDaemon - 02-13-2017 Goes ingame on recent master build v0.0.1-acd9d6ff (PR #2375). LLE used Code: - libac3dec.sprx |