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The King Of Fighters XII [NPJB90196] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: The King Of Fighters XII [NPJB90196] (/showthread.php?tid=173635) |
The King Of Fighters XII [NPJB90196] - ps0ne - 12-09-2015 Some textures/logos in rsx debugger. Unfortunately black screen in video output. Slow as hell on my setup, so did quit manually. Let somebody try with dx12 renderer RE: The King Of Fighters XII [NPJB90196] - ps0ne - 07-14-2016 Game after latest ogl fixes advanced and showed more ![]() after latest screen below, game tries load stage, but i see only white screen, after some time screen turned to grey. After another some time i gave up because fps didnt refresh. RE: The King Of Fighters XII [NPJB90196] - Ekaseo - 07-15-2016 thats weird, the game did run for me to the stage and i could fight, although i could only see the shadows and some cut off textures, but it ran at 30 fps with recompiler. I tested it some revisions ago, idk if it works now. I think i used DX12 RE: The King Of Fighters XII [NPJB90196] - ps0ne - 04-22-2017 ingame, slow |