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Bayonetta [NPEB01134] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Bayonetta [NPEB01134] (/showthread.php?tid=173710) |
Bayonetta [NPEB01134] - Dante38490 - 12-14-2015 This game now show intro and menu With LLE CELLFiber and two cellspur Dx12 have a probleme, look last screen, but just Thx Black RE: Bayoneta [NPEB01134] - notq - 12-14-2015 Where i can find something about LLE. It just came out from nowhere ? Is it include in regular builds or it custom made or something ? RE: Bayoneta [NPEB01134] - Dante38490 - 12-14-2015 (12-14-2015, 07:54 PM)notq Wrote: Where i can find something about LLE. It just came out from nowhere ? Is it include in regular builds or it custom made or something ? ne need special build, need sprx in a external folder in firmware RE: Bayoneta [NPEB01134] - notq - 12-14-2015 (12-14-2015, 07:55 PM)Dante38490 Wrote:(12-14-2015, 07:54 PM)notq Wrote: Where i can find something about LLE. It just came out from nowhere ? Is it include in regular builds or it custom made or something ? Any way to get this without dump from my own PS3 ? RE: Bayoneta [NPEB01134] - tambre - 12-14-2015 (12-14-2015, 08:00 PM)notq Wrote:(12-14-2015, 07:55 PM)Dante38490 Wrote:(12-14-2015, 07:54 PM)notq Wrote: Where i can find something about LLE. It just came out from nowhere ? Is it include in regular builds or it custom made or something ? Well, we aren't really allowed to link you to where you might get them. But a brain should suffice for finding them. RE: Bayoneta [NPEB01134] - BlackDaemon - 12-16-2015 Goes a bit further (with LLE, ofc), if you enough patient with pressing "Ignore" button, and "Start" on "Press Start" screen edit: also, you could disable assertion checking there, comment line 108 in D3D12Texture.cpp, and line 103 in D3D12MemoryHelpers.h RE: Bayoneta [NPEB01134] - BlackDaemon - 01-12-2016 Tested on PR #1419 master build. Goes ingame with broken graphics using decrypted save from ps3. Requires libSre and Fiber LLE'd. RE: Bayoneta [NPEB01134] - Ru4slan - 01-12-2016 Good news! P.S.Edit BayonetTa.You lose one T RE: Bayoneta [NPEB01134] - tambre - 01-12-2016 (01-12-2016, 04:29 PM)Ru4slan Wrote: Good news! Fixed. RE: Bayonetta [NPEB01134] - Kristiqn5 - 01-16-2016 Did you test with current / Zangetsu's build? Zangetsu's may be for naruto but it should fix other games too idk |