![]() |
Wrecked: Revenge Revisited [NPEB00542] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Wrecked: Revenge Revisited [NPEB00542] (/showthread.php?tid=173979) |
Wrecked: Revenge Revisited [NPEB00542] - BlackDaemon - 01-11-2016 Tested on recent master build. Goes ingame with broken graphics, works very unstable. Requires libSre LLE'd. http://www.youtube.com/watch?v=tLkQIIALLf0 RE: Wrecked: Revenge Revisited [NPEB00542] - tambre - 01-11-2016 (01-11-2016, 04:46 PM)BlackDaemon Wrote: Tested on recent master build. Goes ingame with broken graphics, works very unstable. Requires libSre LLE'd. Quote:RSX: E {rsx::thread} write_vertex_array_data_to_buffer: frequency is not null (4, index=0) vlj might want to know about that. ![]() |