The following warnings occurred: | ||||||||||||||||||||||||||||||||||||||||||||||||
Warning [2] Undefined array key "fragment" - Line: 1494 - File: inc/class_parser.php PHP 8.2.26 (Linux)
|
Dengeki Bunko: Fighting Climax [BLJM61210] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Dengeki Bunko: Fighting Climax [BLJM61210] (/showthread.php?tid=174424) |
Dengeki Bunko: Fighting Climax [BLJM61210] - zzq920817 - 03-28-2016 LLE: cellSpursJq_Library cellSre_Library sceNp_Library sceNp2_Library RPCS3BLJM61210.rar (Size: 45.11 KB / Downloads: 194) RE: Dengeki Bunko: Fighting Climax [BLJM61210] - Annie - 03-28-2016 Again, you're using an old build (9 days ago - https://github.com/RPCS3/rpcs3/commit/8f788cb) You should always test with the latest master Download from here: https://ci.appveyor.com/project/rpcs3/rpcs3/branch/master/artifacts RE: Dengeki Bunko: Fighting Climax [BLJM61210] - tambre - 03-28-2016 Also, I don't think LLE'ing sceNp is going to work. IIRC, on a real PS3, it uses IPC to communicate with the XMB/OS process, but we emulate neither. Feel free to correct me. RE: Dengeki Bunko: Fighting Climax [BLJM61210] - r2682233 - 03-31-2016 This time I used this version https://ci.appveyor.com/project/rpcs3/rpcs3/build/1.0.2052 but the situation was the same as version 8f788cb. (like this It's so slow in my computer. (um, my English is very~ poor.) LLE: cellSpursJq_Library cellSre_Library RE: Dengeki Bunko: Fighting Climax [BLJM61210] - Dante38490 - 04-01-2016 I have already signaled problem for this game and same other game rpcs3 need implemend "syscall_988", for this gamer after first loading rpcs3 show this and windows GS close Quote:{PPU Thread[0x1fc] (savedata check thread)[0x0031a878]} HLE TODO: Unimplemented syscall 988: syscall_988 -> CELL_OK RE: Dengeki Bunko: Fighting Climax [BLJM61210] - tambre - 04-01-2016 (04-01-2016, 01:02 AM)Dante38490 Wrote: I have already signaled problem for this game and same other game That syscall shouldn't affect the game. It's for doing something with the PPU debugging exception handler. RE: Dengeki Bunko: Fighting Climax [BLJM61210] - JulioArk01 - 03-24-2017 THIS IT S HAPPENING TO ME ON THE CONSOLE Redacted console spam RE: Dengeki Bunko: Fighting Climax [BLJM61210] - Annie - 03-26-2017 Please read how to report issues on Announcements. Attach a full RPCS3.log file (compress it first to .zip, .7z or .rar). |