Super Heroine Chronicle [BLJS10244] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Super Heroine Chronicle [BLJS10244] (/showthread.php?tid=176548) |
Super Heroine Chronicle [BLJS10244] - koSTENLPFan - 01-08-2017 RPCS3 v.0.0.2-5-79e6611 Alpha Black screen in main menu and battle phase, in OpenGL with "write color buffers" it looks shifted down. Textures, music, sound effects, voices, save/load — all works fine. Core: PPU - Recompiler (LLVM) SPU - Recompiler (ASMJIT) Load liblv2.sprx only ✔ ⊢libfs Graphics: Vulkan / OpenGL [write color buffers ✔] 1280x720 Frame limit - Auto Audio: XAudio2 BLJS10244_Vulkan.zip (Size: 1.09 MB / Downloads: 129) BLJS10244_OpenGL_write_color_buffers.zip (Size: 1.32 MB / Downloads: 123) RE: Super Heroine Chronicle [BLJS10244] - koSTENLPFan - 04-05-2017 Move to Ingame plz. RE: Super Heroine Chronicle [BLJS10244] - dista_bagus - 05-12-2017 tested with rpcs3-v0.0.2-2017-05-12-f0be1039_win64 as above said still with 1st setting Black screen in main menu and battle phase without "write color buffers". 2nd setting with "write color buffers" it looks shifted down. also if with "write color buffers" fps slow. while 1st setting not slow. here's pic, log & setting. |