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SOULCALIBUR IV Demo [NPEB90099] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: SOULCALIBUR IV Demo [NPEB90099] (/showthread.php?tid=176673) |
SOULCALIBUR IV Demo [NPEB90099] - MarioSonic2987 - 01-14-2017 Reaches to gameplay. There's graphical glitches. Tested in 2d9e02b. Core PPU: Interpreter (fast) SPU: Interpreter (fast) LLE Modules - librtc.prx - libspurs_jq.prx - libsre.prx Graphics - Vulkan - 1280x720 - Auto (Frame limit) - VSync Audio - XAudio2 RE: SOULCALIBUR IV Demo [NPEB90099] - ssshadow - 01-14-2017 Keep up the good job testing so many games, just FYI but you should always test with the SPU recompiler because in 99 % of all cases it will work, and it will be a bit faster. The PPU recompiler is another story though, but it's also worth trying, I would say it's 50/50. I'm mentioning it because this game looks to be running pretty good, expect for that 5 fps thing ![]() |