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AMY [NPUB30613] - Printable Version

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+----- Thread: AMY [NPUB30613] (/showthread.php?tid=177015)



AMY [NPUB30613] - BlackDaemon - 01-25-2017

Tested on recent master build v0.0.1-8-60bd2fb. Shows blackscreen with OpenGL and Vulkan, but sound of intro video can be heard.

Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libfs.prx



RE: AMY [NPUB30613] - digitaldude - 02-17-2017

rpcs3-v0.0.1-2017-02-16-ce1738cf_win64

Goes to menu but cant get ingame.


RE: AMY [NPUB30613] - notq - 02-18-2017

Can't make it work. And can't find libspurs_jq.prx only libspurs_jq.sprx. Is that right ? With some extra lle's it goes intro but with black screen (sound is working).


RE: AMY [NPUB30613] - digitaldude - 02-18-2017

Use my build and enable write color.


RE: AMY [NPUB30613] - notq - 02-18-2017

rpcs3-v0.0.1-2017-02-17-65104b59

(02-18-2017, 12:45 PM)digitaldude Wrote: Use my build and enable write color.

With write color buffer it stuck very early after boot. Without "write color" option i can see those pics but can't see your intro pic. So i guess it's version difference.


RE: AMY [NPUB30613] - notq - 02-18-2017

Guys, why are you posting so big list of lle's using while i got the last result with only 3 ?

Code:
- libfs.sprx
- libspurs_jq.sprx
- libsre.sprx

Looks like original with OpenGl.

Stuck with that.

Code:
U {PPU[0x1000025] Thread (workerThread_3) [0x014aa508]} HLE TODO: Unimplemented syscall sys_fs_lsn_get_cda_size -> CELL_OK
U {PPU[0x1000022] Thread (workerThread_0) [0x014aa508]} HLE TODO: Unimplemented syscall sys_fs_lsn_get_cda_size -> CELL_OK



RE: AMY [NPUB30613] - ZEROx - 05-08-2017

Goes ingame now
PPU: Interpreter Fast
SPU: ASMJit
Render: OGL
LLE: lv2
ran the game for a few minutes, killed some npcs, runs pretty well and stable

RPCS3.log


RE: AMY [NPUB30613] - ssshadow - 05-08-2017

Moving to ingame