CellFactor: Psychokinetic Wars [NPUB30042] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: CellFactor: Psychokinetic Wars [NPUB30042] (/showthread.php?tid=177040) |
CellFactor: Psychokinetic Wars [NPUB30042] - BlackDaemon - 01-26-2017 Tested on recent master build v0.0.1-8-60bd2fb. Stuck on loading screen due to Spurs thread crash Code: {SPU[0x43] Thread (CellSpursKernel1)} class std::runtime_error thrown: Branch-to-self (0x00eec) LLE used Code: - libadec.prx RE: CellFactor: Psychokinetic Wars [NPUB30042] - ZEROx - 05-04-2017 Render: OGL PPU: Interpreter Fast LLE: Auto Goes ingame for me only wth SPU Interpreter (Precice) otherwise fails with Code: F {MFC Thread} MEM: Access violation reading location 0x3dc4c000 |