Dead Nation [NPUA80358] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Dead Nation [NPUA80358] (/showthread.php?tid=177055) |
Dead Nation [NPUA80358] - BlackDaemon - 01-26-2017 Tested on recent master build v0.0.1-8-60bd2fb. Stuck on blackscreen after loading screen. LLE used Code: - libadec.prx RE: Dead Nation [NPUA80358] - BlackDaemon - 02-08-2017 Goes further on recent master build v0.0.1-1669d0fd (PR #2352). Crashes after level loading screen. Code: F {SPU[0x2000000] Thread (CellSpursKernel0)} class std::runtime_error thrown: Unknown/illegal channel (ch=69 [$ch69], value=0x7c00) LLE used Code: - libac3dec.prx RE: Dead Nation [NPUA80358] - morcy - 04-04-2017 |