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Metal Gear Online [NPEB90122] - Printable Version

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+----- Thread: Metal Gear Online [NPEB90122] (/showthread.php?tid=177182)



Metal Gear Online [NPEB90122] - aakh1361 - 01-28-2017

Why Show Me Error ? file is intact

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2


Core:
Hook static functions: true
Load liblv2.sprx only: false

Load libraries:
- libsre.prx


PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)


RE: Metal Gear Online [NPEB90122] - aakh1361 - 02-16-2017

Move To Intro Smile

Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfont.sprx
- libfontFT.sprx
- libfreetype.sprx
- libfreetypeTT.sprx
- libl10n.sprx
- libresc.sprx
- librtc.sprx
- libspurs_jq.sprx
- libsre.sprx

PPU Decoder: Interpreter (fast)
PPU Threads: 2
SPU Decoder: Recompiler (ASMJIT)

Quote:F {SPU[0x2000002] Thread (MGS4_MAINCellSpursKernel2)} class std::runtime_error thrown: Unknown/illegal channel (ch=16 [$MFC_LSA], value=0x43e80)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1038)



RE: Metal Gear Online [NPEB90122] - aakh1361 - 02-17-2017

Go to Start Screen on New Build
after press start and loading Show Movie emulator is crash and show fatal Error

i don't Select libl10n.prx
if select libl10n.prx rpcs3 is crash first screen in new build


RE: Metal Gear Online [NPEB90122] - Annie - 05-26-2017

Please retry with automatic loading or liblv2 on latest build