Dragon Ball Z: Battle of Z [NPEB01823] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Dragon Ball Z: Battle of Z [NPEB01823] (/showthread.php?tid=177880) |
Dragon Ball Z: Battle of Z [NPEB01823] - MarioSonic2987 - 02-07-2017 Dispalys a black screen, outputting: Code: ·! {rsx::thread} RSX: NV0039_OFFSET_IN: pitch(in=0x0, out=0x0), line(len=0x20, cnt=0x1), fmt(in=0x1, out=0x1), notify=0x0 Tested in 47b4c64. Core PPU: Interpreter (fast) SPU: Interpreter (fast) LLE Modules - librtc.prx - libspurs_jq.prx - libsre.prx Graphics - Vulkan - 1280x720 - Auto (Frame limit) - VSync Audio - XAudio2 RE: Dragon Ball Z: Battle of Z [NPEB01823] - digitaldude - 02-17-2017 rpcs3-v0.0.1-2017-02-17-bcde1116_win64 Goes to intro now, then infinite loading. RE: Dragon Ball Z: Battle of Z [NPEB01823] - MarioSonic2987 - 02-18-2017 In bafdc01, goes to same moment as digitaldude. |