Rust Buccaneers [NPEB00545] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Rust Buccaneers [NPEB00545] (/showthread.php?tid=178515) |
Rust Buccaneers [NPEB00545] - BlackDaemon - 02-14-2017 Tested on on recent master build v0.0.1-598c90f3 (PR #2349). Crashes on shaders after selecting ship. Code: E {rsx::thread} RSX: Failed to compile shader: 0(216) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)" LLE used Code: - libac3dec.sprx RE: Rust Buccaneers [NPEB00545] - digitaldude - 05-11-2017 rpcs3-v0.0.2-2017-04-30-28456170_win64 Goes ingame now. RE: Rust Buccaneers [NPEB00545] - ssshadow - 05-12-2017 Moving to ingame. |