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Red Dead Redemption [BLES00680] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Red Dead Redemption [BLES00680] (/showthread.php?tid=179983) |
Red Dead Redemption [BLES00680] - Kilowog01 - 03-02-2017 rpcs3-v0.0.1-2017-03-02-bd821ce8_win64 Load libraries: - libac3dec.prx - libac3dec2.prx - libadec.prx - libat3dec.prx - libatrac3plus.prx - libatxdec.sprx - libdmux.prx - libdmuxpamf.prx - libfiber.prx - libfont.prx - libfontFT.prx - libfreetype.prx - libfreetypeTT.prx - libfs.prx - libl10n.prx - libmvcdec.prx - libpamf.prx - libresc.prx - librtc.prx - libsail.prx - libsail_avi.prx - libsjvtd.prx - libsmvd2.prx - libsmvd4.prx - libspurs_jq.prx - libsre.prx - libsync2.prx PPU Decoder: Interpreter (fast) PPU Threads: 2 SPU Decoder: Recompiler (ASMJIT) Black screen with fps and a error dialog that say "Installing Red Dead Redemption" RE: Red Dead Redemption [BLES00680] - Annie - 03-07-2017 Game has sdat files, try again with the latest build as it may help as it now has sdat decryption in the fly RE: Red Dead Redemption [BLES00680] - Kilowog01 - 03-08-2017 (03-07-2017, 04:43 PM)Annie Wrote: Game has sdat files, try again with the latest build as it may help as it now has sdat decryption in the fly It's 5:03 am here and I have not slept yet. I'm too tired to detail everything right so I created 2 logs. One has LLE's "default", probably the same as the list above. And the other log was created with auto-lle. Looking quickly I think I fucked my files following the instructions to extract the files in another topic. Confirm this for me please RE: Red Dead Redemption [BLES00680] - Kilowog01 - 03-12-2017 RPCS3 v0.0.2-5-bd2e1a6 Alpha Input/Output: Pad: XInput Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: PPU Decoder: Interpreter (fast) Load libraries: [] PPU Threads: 2 SPU Decoder: Recompiler (ASMJIT) Load required libraries: true Video: Frame limit: Auto D3D12: Adapter: NVIDIA GeForce GTX 1080 Aspect ratio: 16x9 Resolution: 1280x720 VSync: true Renderer: Vulkan The game now reaches intro and main menu. Someone please move the thread. RE: Red Dead Redemption [BLES00680] - ZEROx - 03-12-2017 Some nice progress made custom build to shut down rsx_methods error, still crashes but still very impressive OGL fails to boot with Code: F {rsx::thread} class std::runtime_error thrown: Verification failed (e=0xb7): RE: Red Dead Redemption [BLES00680] - Annie - 03-14-2017 What's the build / log? RE: Red Dead Redemption [BLES00680] - XxRaPiDK3LLERxX - 03-23-2017 Thanks to the devs for developing this emulator, I would try to test all builds and make/upload videos. This game does run up until it reaches the main menu, at least 3/4 of the landscape that usually is shown in the menu is blank, the other 1/4 is rendering the landscape perfectly up until the specific error someone else posted above arrives... Here's the video: Again, I'll try to make and upload more test videos whenever a newer build arrives! Hope you can fix this annoying issue. RE: Red Dead Redemption [BLES00680] - ssshadow - 03-24-2017 No need to check yourself all the time, people in the devteam certainly do already ![]() RE: Red Dead Redemption [BLES00680] - eoiz - 08-20-2017 Tested with a822d99, everything default but DS4. Goes ingame, with very low fps. I also tried with vulkan (better fps) but crashed when I try to shoot! ![]() RE: Red Dead Redemption [BLES00680] - shoaibgazi - 08-21-2017 (08-20-2017, 04:54 PM)eoiz Wrote: Tested with a822d99, everything default but DS4. i didn't face any crash on vulkan in my test. use master build and latest version. |