![]() |
Dead to Rights: Retribution [BLUS30278] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Dead to Rights: Retribution [BLUS30278] (/showthread.php?tid=180015) |
Dead to Rights: Retribution [BLUS30278] - notq - 03-03-2017 rpcs3-v0.0.1-2017-03-03-48b05838 Stuck with that. Code: F {PPU[0x100000b] Thread (Unknown, define BTHREADDEBUG to set) [0x00e1957c]} struct vm::access_violation thrown: Access violation writing address 0x10 RE: Dead to Rights: Retribution [BLUS30278] - Annie - 03-07-2017 Code: ·W 0:00:01.431763 {PPU[0x100000b] Thread (Unknown, define BTHREADDEBUG to set) [0x00e1725c]} cellSysmodule: cellSysmoduleIsLoaded(id=CELL_SYSMODULE_SYSUTIL_GAME) Weird RE: Dead to Rights: Retribution [BLUS30278] - digitaldude - 08-05-2017 rpcs3-v0.0.3-2017-08-01-9296bd21_win64 Ingame. RE: Dead to Rights: Retribution [BLUS30278] - ssshadow - 08-17-2017 Moving to Ingame. |