MotorStorm RC [NPEA00333] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: MotorStorm RC [NPEA00333] (/showthread.php?tid=180816) |
MotorStorm RC [NPEA00333] - BlackDaemon - 03-12-2017 Tested on recent master build v0.0.2-b70a1edb (PR #2503). Stuck on RSX after a few intros Code: F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x1d04 (arg=0x0) RE: MotorStorm RC [NPEA00333] - nash67 - 07-24-2017 RPCS3 v0.0.3-5511-386ff781 gets past a few more intro screens and plays music aswell then freezes up E {SPU[0x2000004] Thread (MS3CellSpursKernel4)} SPU: [0x02c6c] Function call without $LR E {SPU[0x2000004] Thread (MS3CellSpursKernel4)} SPU: [0x02c94] Function call without $LR E {SPU[0x2000001] Thread (MS3CellSpursKernel1)} SPU: [0x02b7c] Function call without $LR E {SPU[0x2000003] Thread (MS3CellSpursKernel3)} SPU: [0x02d14] Function call without $LR E {SPU[0x2000001] Thread (MS3CellSpursKernel1)} SPU: [0x02d14] Function call without $LR E {SPU[0x2000001] Thread (MS3CellSpursKernel1)} SPU: [0x02d1c] Function call without $LR E {SPU[0x2000001] Thread (MS3CellSpursKernel1)} SPU: [0x035f8] Function call without $LR E {SPU[0x2000000] Thread (MS3CellSpursKernel0)} SPU: [0x035f8] Function call without $LR E {SPU[0x2000003] Thread (MS3CellSpursKernel3)} SPU: [0x02d1c] Function call without $LR E {SPU[0x2000000] Thread (MS3CellSpursKernel0)} SPU: [0x027fc] Function call without $LR RE: MotorStorm RC [NPEA00333] - Solstar82 - 08-14-2017 i can confim it even with latest rpcs3 release. |