Juiced 2 Hot Import Nights [BLUS30084] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Juiced 2 Hot Import Nights [BLUS30084] (/showthread.php?tid=180895) |
Juiced 2 Hot Import Nights [BLUS30084] - ZEROx - 03-12-2017 Game works into menu(with ingame graphics creating, saving and loading profile kinda works PPU: LLVM (much faster than Interpreter) SPU: Asmjit Render: OGL (other have severe glitches) LLE: fiber spurs sre game stops with Code: F 0:00:29.996374 {PPU[0x1000000] Thread (main_thread) [0x0077f0f0]} class std::runtime_error thrown: Trap! Code: F {PPU[0x1000000] Thread (main_thread) [0x00042380]} class std::runtime_error thrown: Trap! |