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Go! Puzzle™ [NPJA00003] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Go! Puzzle™ [NPJA00003] (/showthread.php?tid=188808) |
Go! Puzzle™ [NPJA00003] - Etokapa - 06-10-2017 Game: Go! Puzzle™ [NPJA00003] RPCS3 Version: v0.0.2-9-4845cee2dd Alpha | 09 June, 2017 | FW 4.81 Specs: i7-4770 | GTX 1080 | 24GB DDR3 | Windows 10 x64 Status: Intro (Pressed Start on Title Screen) Core: Automatically load required libraries | Bind SPU threads to secondary cores | Lower SPU thread priority Graphics: 1280x720 | 16:9 | Frame limit Auto | Use GPU texture scaling Audio: XAudio2 Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers) See Also: Go! Puzzle™ [NPEA00006] Tested on all 27 combinations of the Renderer, PPU, and SPU configurations. OGL+Int(p)+Int(p) and OGL+Int(f)+Int(p) will get you past the Title Screen but looks and sounds bad. Vulkan and DX12 look good but RPCS3 crashes for configuration. OPENGL OGL+Int(p)+Int(p): Intro. 60FPS on logo screens. 18FPS on Title and Menu screens. Major graphic issues. Heavy audio stutter. Controls are unresponsive after pressing Start on title screen. OGL+Int(p)+Int(f): Intro. 660FPS on logo and Title screens. Some graphic issues. Controls are unresponsive. OGL+Int(p)+Rec(ASMJIT): Intro. 60FPS on logo and Title screens. Some graphic issues. Controls are unresponsive. OGL+Int(f)+Int(p): Intro. 60FPS on logo screens. 18FPS on Title and Menu screens. Major graphic issues. Heavy audio stutter. Controls are unresponsive after pressing Start on title screen. OGL+Int(f)+Int(f): Intro. 60FPS on logo and Title screens. Some graphic issues. Controls are unresponsive. OGL+Int(f)+Rec(ASMJIT): Intro. 60FPS on logo and Title screens. Some graphic issues. Controls are unresponsive. OGL+Rec(LLVM)+Int(p): Intro. 60FPS on logo and Title screens. Heavy audio stutter. Some graphic issues. Controls are unresponsive. OGL+Rec(LLVM)+Int(f): Intro. 60FPS on logo and Title screens. Some graphic issues. Controls are unresponsive. OGL+Rec(LLVM)+Rec(ASMJIT): Intro. 60FPS on logo and Title screens. Some graphic issues. Controls are unresponsive. VULKAN V+Int(p)+Int(p): Intro. 60FPS on logo screens. Heavy audio stutter. RPCS3 segfaults and crashes after logo screens. V+Int(p)+Int(f): Intro. 60FPS on logo screens. RPCS3 segfaults and crashes after logo screens. V+Int(p)+Rec(ASMJIT): Intro. 60FPS on logo screens. RPCS3 segfaults and crashes after logo screens. V+Int(f)+Int(p): Intro. 60FPS on logo screens. Heavy audio stutter. RPCS3 segfaults and crashes after logo screens. V+Int(f)+Int(f): Intro. 60FPS on logo screens. RPCS3 segfaults and crashes after logo screens. V+Int(f)+Rec(ASMJIT): Intro. 60FPS on logo screens. RPCS3 segfaults and crashes after logo screens. V+Rec(LLVM)+Int(p): Intro. 60FPS on logo screens. Heavy audio stutter. RPCS3 segfaults and crashes after logo screens. V+Rec(LLVM)+Int(f): Intro. 60FPS on logo screens. RPCS3 segfaults and crashes after logo screens. V+Rec(LLVM)+Rec(ASMJIT): Intro. 60FPS on logo screens. RPCS3 segfaults and crashes after logo screens. D3D12 DX+Int(p)+Int(p): Intro. 60FPS on logo screens. Heavy audio stutter. RPCS3 segfaults and crashes after logo screens. DX+Int(p)+Int(f): Intro. 60FPS on logo screens. RPCS3 segfaults and crashes after logo screens. DX+Int(p)+Rec(ASMJIT): Intro. 60FPS on logo screens. RPCS3 segfaults and crashes after logo screens. DX+Int(f)+Int(p): Intro. 60FPS on logo screens. Heavy audio stutter. RPCS3 segfaults and crashes after logo screens. DX+Int(f)+Int(f): Intro. 60FPS on logo screens. RPCS3 segfaults and crashes after logo screens. DX+Int(f)+Rec(ASMJIT): Intro. 60FPS on logo screens. RPCS3 segfaults and crashes after logo screens. DX+Rec(LLVM)+Int(p): Intro. 60FPS on logo screens. Heavy audio stutter. RPCS3 segfaults and crashes after logo screens. DX+Rec(LLVM)+Int(f): Intro. 60FPS on logo screens. RPCS3 segfaults and crashes after logo screens. DX+Rec(LLVM)+Rec(ASMJIT): Intro. 60FPS on logo screens. RPCS3 segfaults and crashes after logo screens. |