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Mercenaries 2: World in Flames [BLES00323] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: Mercenaries 2: World in Flames [BLES00323] (/showthread.php?tid=190257) |
Mercenaries 2: World in Flames [BLES00323] - GrantKane - 06-28-2017 RPCS3 v0.0.2-13-431a1ef Alpha OpenGL Quote:·F 0:14:16.244753 {rsx::thread} class std::runtime_error thrown: Unknown primitive type 205Vulkan Quote:·F 0:04:41.591231 {rsx::thread} class std::runtime_error thrown: Verification failed: RE: Mercenaries 2: World in Flames [BLES00323] - ringot - 08-19-2017 RPCS3 v0.0.3-3-590ca71 This is ingame, but OpenGL has broken graphics and Vulkan likes to crash. PPU Interpreter gives really slow intro movies, but they are slick with llvm. Anything but SPU Recompiler and Preferred SPU Threads 1 seems to give broken audio. PPU: LLVM SPU: Recompiler Preferred SPU Threads: 1 Renderer: Vulkan But all though it looks and sounds good, it crashes after a minute or so of play: https://streamable.com/ysf5j Remove the .7z off the log archive to extract. |