Nelson Tethers Puzzle Agent - [NPUB30448] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Nelson Tethers Puzzle Agent - [NPUB30448] (/showthread.php?tid=195502) |
Nelson Tethers Puzzle Agent - [NPUB30448] - nash67 - 08-07-2017 RPCS3 v0.0.3-5594-c9d06b09 nothing but a black screen F {MFC Thread} MEM: Access violation reading location 0x10f5080 RE: Nelson Tethers Puzzle Agent - [NPUB30448] - Farseer - 08-11-2017 Using https://github.com/RPCS3/rpcs3/pull/2894, I don't experience the access violation. I do, however, still have the blackscreen. RE: Nelson Tethers Puzzle Agent - [NPUB30448] - nash67 - 08-13-2017 RPCS3 v0.0.3-7-3613268 black screen with music and sound fx playing in the background RE: Nelson Tethers Puzzle Agent - [NPUB30448] - digitaldude - 08-13-2017 rpcs3-v0.0.3-2017-08-10-de5fcce1_win64 There is no games anymore than are just black with music or sounds. It needs either strict rendering or write color buffer. or both. Test more throughly next time. It goes ingame. RE: Nelson Tethers Puzzle Agent - [NPUB30448] - nash67 - 08-13-2017 (08-13-2017, 08:45 AM)digitaldude Wrote: rpcs3-v0.0.3-2017-08-10-de5fcce1_win64 if you had actually had downloaded my log you would have known i have tried with either or both of those combinations i am using opengl and you are using Vulkan so don't tell me to "test more thoroughly next time" when you dont even know what you are talking about RE: Nelson Tethers Puzzle Agent - [NPUB30448] - digitaldude - 08-13-2017 Shows image with opengl as well. Uncheck gpu texture scaling. RE: Nelson Tethers Puzzle Agent - [NPUB30448] - ssshadow - 08-17-2017 Moving to ingame |