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Ridge Racer- ULUS10001 - Printable Version

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+----- Thread: Ridge Racer- ULUS10001 (/showthread.php?tid=19953)



Ridge Racer- ULUS10001 - raziel1000 - 12-30-2011

r2431:
this game was playable in ooolder revs, I'll search which one...

Code:
5982 [GUI] INFO  emu - Java version: 1.7.0_02 (1.7.0_02-b13)
5983 [GUI] INFO  emu - Jpcsp v0.6
5992 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10001
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = RIDGE RACER
probably homebrew? false
6499 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 50
6962 [GUI] INFO  loader - Found ModuleInfo name:'RRPSP' version:0101 attr:00000000 gp:089e4870
6965 [GUI] INFO  loader - Found 187 unresolved imports
6966 [GUI] INFO  loader - 187 NIDS mapped
6972 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
6991 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
6992 [GUI] INFO  ge - Only GE Graphics: true
7179 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
7179 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
7182 [GUI] INFO  hle.sceMpeg - Media Engine enabled
7187 [GUI] INFO  hle - Using the external audio decoder (SonicStage)
7647 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
7701 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
7734 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
7765 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
7799 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
7828 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
7857 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
7887 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
7921 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
7952 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
7986 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
8016 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
8047 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
8079 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
8107 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
8140 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
8143 [GUI] INFO  emu - Using the following settings:
8144 [GUI] INFO  emu - Configuration / Region
8147 [GUI] INFO  emu -     Language                                 [English]
8148 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
8148 [GUI] INFO  emu -     Daylight savings:                        [Off]
8148 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [60]
8149 [GUI] INFO  emu -     Time format:                             [24H]
8149 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
8149 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
8150 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
8150 [GUI] INFO  emu -     Nickname:                                []
8150 [GUI] INFO  emu - Configuration / Video
8151 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
8151 [GUI] INFO  emu -     [X] Only GE graphics (not recommended for homebrew)
8152 [GUI] INFO  emu -     [X] Use vertex cache
8152 [GUI] INFO  emu -     [X] Use shaders (experimental)
8152 [GUI] INFO  emu -     [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
8153 [GUI] INFO  emu -     [X] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
8153 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
8154 [GUI] INFO  emu -     [X] Enable saving GE screen to Textures instead of Memory
8154 [GUI] INFO  emu -     [X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
8155 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
8156 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
8156 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
8156 [GUI] INFO  emu - Configuration / Audio
8157 [GUI] INFO  emu -     [ ] Disable audio threads
8157 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
8157 [GUI] INFO  emu -     [ ] Disable audio blocking
8160 [GUI] INFO  emu - Configuration / Memory
8160 [GUI] INFO  emu -     [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
8160 [GUI] INFO  emu -     [X] Ignore unmapped imports (not recommended)
8162 [GUI] INFO  emu - Configuration / Media
8162 [GUI] INFO  emu -     [X] Use Media Engine
8163 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
8163 [GUI] INFO  emu -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
8164 [GUI] INFO  emu -     [X] Use non-native fonts from flash0 folder
8164 [GUI] INFO  emu - Configuration / Compiler
8164 [GUI] INFO  emu -     [X] Use compiler (dynarec)
8165 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
8165 [GUI] INFO  emu -     [50] Maximum method size
8166 [GUI] INFO  emu - Configuration / Crypto
8166 [GUI] INFO  emu -     [X] Extract decrypted EBOOT.BIN files to the TMP folder
8166 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
8166 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
8167 [GUI] INFO  emu - Configuration / Display
8167 [GUI] INFO  emu -     Anti-aliasing:                           [OFF]
8167 [GUI] INFO  emu -     Resolution:                              [Native]
8168 [GUI] INFO  emu -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
8168 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
8242 [GUI] INFO  ge - Using RenderingEngineLwjgl31
8242 [GUI] INFO  ge - Using VBO
8242 [GUI] INFO  ge - OpenGL version: 3.3.0
8243 [GUI] INFO  ge - Shading Language version: 3.30 NVIDIA via Cg compiler
8243 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
8244 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
8254 [GUI] INFO  ge - Using shaders with Skinning
8255 [GUI] INFO  ge - Using Geometry Shader for SPRITES
8256 [GUI] INFO  ge - Using Native Color Lookup Tables (CLUT)
8678 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
9058 [GUI] INFO  ge - Using shaders with Skinning
9059 [GUI] INFO  ge - Using Geometry Shader for SPRITES
9059 [GUI] INFO  ge - Using Native Color Lookup Tables (CLUT)
9383 [GUI] INFO  ge - Using Geometry Shader shader-150.geom
9688 [GUI] INFO  ge - Using Async Vertex Cache

after the mini game I get a black screen and:

Code:
76447 [user_main] WARN  hle.ThreadManForUser - sceKernelDeleteVpl approx 148232 unfreed bytes allocated



RE: RIDGE RACER - ULUS10001 - pave - 07-27-2012

Playable with r2650 but requires specific settings work. The intro has some minor audio issues (crackling and delay).

Settings:
[X] Only GE graphics (not recommended for homebrew)
[X] Use vertex cache (this one isn't necessary but gives a huge performance boost)
[X] Use shaders (experimental)
[X] Enable saving GE screen to Textures instead of Memory


.html   log.html (Size: 93.63 KB / Downloads: 110)




RE: RIDGE RACER - ULUS10001 - gid15 - 07-27-2012

Moved to Playable.