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problems with jpcsp emu 0.6 svn 2394 - Printable Version

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+---- Thread: problems with jpcsp emu 0.6 svn 2394 (/showthread.php?tid=21089)



problems with jpcsp emu 0.6 svn 2394 - plmnb - 01-08-2012

Hello i've got problem with emu coz ( i got project diva extend ) while starting the game nothing shows up logger show this to me


9322 [root] WARN hle.LoadCoreForKernel - sceKernelFindModuleByName not found module name='peagasusGEN'
9350 [root] WARN hle - IGNORING: Unmapped import at 0x08807444 [0x24331850] Module 'KUBridge' - 05000000 09fffe00 00000000
9350 [root] WARN hle.LoadCoreForKernel - sceKernelFindModuleByName not found module name='sceMesgLed'


Then i entered to options and i ticked "ignore unmapped import" and nothing...

logger on all showing me that he's working at something but still doesn't work

82079 [SceModmgrStart_11] DEBUG runtime - syncEmulator immediately=true
82079 [SceModmgrStart_11] TRACE hle.ThreadManForUser - checkCallbacks current thread is 'idle0' doCallbacks:false caller:'RuntimeContext.syncIdle'
82081 [SceModmgrStart_11] DEBUG runtime - syncEmulator immediately=true
82081 [SceModmgrStart_11] TRACE hle.ThreadManForUser - checkCallbacks current thread is 'idle0' doCallbacks:false caller:'RuntimeContext.syncIdle'
82083 [SceModmgrStart_11] DEBUG runtime - syncEmulator immediately=true
82084 [SceModmgrStart_11] TRACE hle.ThreadManForUser - checkCallbacks current thread is 'idle0' doCallbacks:false caller:'RuntimeContext.syncIdle'

I don't know why i can't run this game :/ maybe you will be able to resolve this . I've seen that other ppl have no problem with running this game but me yep...

I Tried run on other version of emu but same problem Sad .Sometimes even "test cube" dont wan't to start on new rev of emu(svn 4000+)

pics of settings
http://imageshack.us/photo/my-images/59/jpsp.png/

SPECS
Phenom 955be@3.7ghz
4gb ddr3@1333 cl9
gts 450 ga-1c1
870a-g54



RE: problems with jpcsp emu 0.6 svn 2394 - serio - 01-09-2012

well, for one it'd help if you didn't pirate the game.